Space Engineers

Space Engineers

244 ratings
S - Ancient blocks pack - DX11
Type: Mod
Mod category: Block
File Size
26.370 MB
Apr 28, 2015 @ 3:54pm
Feb 15, 2016 @ 1:49pm
8 Change Notes ( view )

Subscribe to download
S - Ancient blocks pack - DX11

In 1 collection by Sektan
Planets / Asteroids and more from Sektan
128 items
S - Ancient blocks pack

DX11 - DX9

Build your own abandoned ancient base.

- What is not done - build progress models -

Update 1:
Obelisk + Antenna

Update 2:
Statues of the gods

Update 3
DX11 + 2x Windows

My workshop

If you like my mods, join to my group for easy checking of new mods.
Sektan group

Here is DONATE link - PayPal link[]
Thanks for everything
< >
Allegheny500 Feb 5 @ 8:43am 
With one of the updates the light panel no longer works and lists as incomplete even when the welder shows its 100%.
Foogs(▰˘◡˘▰) Feb 5 @ 3:55am 
Update icons pls
david.pittman72 Nov 6, 2017 @ 2:00pm 
yes please update!
PotatoedTophat Jan 6, 2017 @ 7:52pm 
Update this! Its amazing!
Iomega0318 Jul 16, 2016 @ 4:57am 
I noticed an inability to place custom med bays in some other mods too, maybe Keen broke something again?
Trixter Jul 14, 2016 @ 4:18am 
Is the medic sarcophugus broken? I can't place it in creative mode :(
MrEvan312 Jul 5, 2016 @ 11:00pm 
Sektan, could you make these colorable? My Lovecraft film needs a black-grey-greenish stone for its weird buildings.
byte me May 17, 2016 @ 5:03am 
Egyptian Museum in space. Back story: the artifacts were saved a few days before Earth was destroyed. At huge expense, the handful of artifacts & a few million tons of Egyptian sand were transported millions of light years. The robot formerly known as prints (because he was a printer before he became self aware) designed the museum, incorporating a fusion of symbolism. The building is mostly glass and square in shape. At the entrance the glass appears to break away & flow like ribbons, representing the solid base of history & science we have, with the free flow of new ideas & inspiration represented escaping the rigid structure in order to make new discoveries with a free mind that is flexible for change. There is A LOT more to the back story and the architecture etc. This info should give an idea at least. Hope you enjoy.
thegrandseraph May 5, 2016 @ 8:53am 
Perhaps you are the modder to suggest this too.
I have been considering a mod idea where you can start with nothing (respawn in space suit) and still get off the ground. Simply put, is it possible to create a set of primitive machines built from ores. Such as a primitive furnace to very slowly and inefficiently refine ores. Followed by a primitive workstation (assembler) that turns ingots into primitive components (primitive iron plate, primitive circuitry, etc.). And a primitive battery (has a full charge when constructed, can't be recharged, has to be torn down and rebuilt). These parts can then be used to build a primitive refinery (cheap, low quality refinery, better than furnace) and primitive assembler (produces vanilla components), and primitive reactor (low grade, low output reactor).

Once you get to the primitive assembler its then on to normal vanilla (and modded) stuff. Ideas? Possible?