Company of Heroes 2

Company of Heroes 2

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8p Regimental HQ
   
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Item Type: map
Maps: 4v4
Tags: pm
File Size
Posted
Updated
21.514 MB
Jan 13, 2015 @ 7:23pm
Feb 7, 2015 @ 8:20am
5 Change Notes ( view )

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8p Regimental HQ

Description
The German advance has broken through our frontline! The enemy spearhead is fast approaching Regimental Head Quarters! There is nothing to stop them from storming the airfield! Gather what forces you can muster, secure the forest strongpoints and secure the base! If we fail here the germans will have a gateway upon which to assault the rest of the region! We can not and must not fail! Hold them back, no matter the cost! By Kane
14 Comments
mrdandmanz Nov 23, 2018 @ 10:15am 
It looks amazing gonna try it again
Shu Akechi  [author] Oct 18, 2018 @ 10:22pm 
#mrandmanz it shouldn’t as it was working fine for me and my friends 2 days ago
mrdandmanz Oct 18, 2018 @ 6:54am 
I tried to play it but it always crashes
Shu Akechi  [author] Sep 5, 2018 @ 7:31am 
anyone still play on this
TonyPerkis Jul 28, 2015 @ 9:58am 
sweet brother! let me know when its done! ill be the first to play it! feel free to add me if you want.
Kane  [author] Jul 28, 2015 @ 6:17am 
Challenge accepted! I love requests, this one was a request also. Big Mac Hill will be the prototype name :p
TonyPerkis Jul 24, 2015 @ 7:45pm 
you make fantastic defensive maps my friend! youve already got two maps that are scenarios my friends and i love to play. i just wish you had done a take on a hamburger hill map, it would be sick! a sort of terraced hill with several trench lines to fall back to, the onslaught would be amazing man. hope you come back to making more maps, you do excellent wokr and my friends and i would love to see more.
Shu Akechi  [author] Jan 20, 2015 @ 5:05pm 
u know i've never gotten tried of this map i play it every time i'm on COH 2 it like one of my favorite maps ever!!!!!!
Kane  [author] Jan 20, 2015 @ 4:53pm 
Updated the map to fix some graphical errors and a major balance issue

Victory Points were not balanced and somehow the watch towers were also becoming victory points. Fixed the issue and added an extra VP closer to the axis start point to provide better balance.
Diesel_Deluxe Jan 19, 2015 @ 4:42am 
NIce map, thanks.