Source Filmmaker

Source Filmmaker

163 valoraciones
Castle keep (SFM)
   
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Universe: Half-Life
Map
Etiquetas: SFM
Tamaño
Publicado el
18.398 MB
20 SEP 2014 a las 13:50
1 nota sobre cambios ( ver )

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Castle keep (SFM)

En 1 colección creada por Ethosaur
Ethosaurs SFM stuff
6 artículos
Descripción
A simple medieval castle, may be good for medieval themed sfm videos, or otherwise! Im sure you will find some use for it.

Gmod version:
http://steamcommunity.com/sharedfiles/filedetails/?id=316514854


Includes:
zs_castle_keep.bsp




Discusiones populares Ver todo (1)
3
28 ABR 2019 a las 16:53
Bugs
Ethosaur
25 comentarios
Elytri 13 FEB a las 15:31 
nice
Kira-san 23 JUN 2023 a las 18:33 
your map acidentaly crashes sfm wen acepting the downlaod

when i accepted the download, it gives me a crash

but if i instead closed the download, it didnt crash
Ethosaur  [autor] 13 JUN 2021 a las 6:24 
I don't really make them anymore, sorry.
Lord Killian Warstand 17 NOV 2019 a las 16:41 
why no new castle maps?
john wick 9 DIC 2018 a las 7:38 
you are lucky i will give you a iron hoe mabye MAYBE ill give you a gold one
The mag magnet guy 1 JUL 2018 a las 12:41 
Awesome map! Might be using it for a music video. Thank you so much!!! :)
Sackbot bbq 25 DIC 2017 a las 8:58 
Ethosaur  [autor] 16 JUN 2017 a las 11:30 
Sorry for late reply everyone, I probably wont be updating this any time soon. But for future referenceI will make sure to clear the map so you can decorate with own props.

I believe you do not need hl2 installed to view this map, as tf2 already contains all textures/props seen in this map (And will be so for future maps) Thanks.
Fluffy 23 MAY 2016 a las 0:38 
DO i need Half life 2 installed for the textures?
Warhorse26 22 ABR 2015 a las 21:48 
When making a map, it would be better for people to customize it themselves rather than add things everywhere and lower the "originality" of the work. plus, it is impossible to remove the unneeded props without asking the creator (you) to remove them, or going into Hammer itself and removing them (which I am not doing)... just FYI