Arma 3
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WW2 Light Mortars
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Data Type: Mod
Mod Type: Weapon
File Size
Posted
Updated
55.878 MB
May 19, 2023 @ 2:49pm
Jun 11, 2023 @ 9:39am
6 Change Notes ( view )

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WW2 Light Mortars

Description
WW2 Light Mortars

German 5cm Le GrW 36 light mortar (5cm leichter Granatwerfer 36) and RM41 Soviet 50 mm light infantry mortar (50-мм ротный миномёт образца 1941 года).

Notes:

The mortar adjustment and firing is realized via ace interaction menu. There is no gunner position. Thus one can fire from any position, while standing or laying or from a trench.

During mortar adjustment, press left mouse button and move the mouse left or right to adjust the azimuthal direction of the mortar.
Press right mouse button and move the mouse left or right (for RM41) / forward or backward (for GrW.36) to adjust the firing distance.

The mortar shells should be located in an ammo crate nearby of the mortar or in the person equipment or dropped down to ground near to the mortar (ground weapon holder).

To dismount the mortar (to a backpack) for carrying use ace interaction menu. To deploy the mortar use ace self interaction menu while the mortar backpack is on your back.

To see all the objects from this mod, in the yellow object list in the search field type: class kif
36 Comments
[ANVIL] KpoT  [author] Dec 30, 2023 @ 12:30pm 
@Buldozer, Реквезит (желтый значек)/Оружие/Турели
Buldozer Dec 30, 2023 @ 11:44am 
Здравствуйте! Не могу найти где находятся эти минометы в редакторе. Можете подсказать где их взять?
[ANVIL] KpoT  [author] Dec 27, 2023 @ 4:25pm 
@nibka, ток в ящиках, для быстрого доступа в поиске можно написать: class kif
nibka Dec 27, 2023 @ 12:44pm 
Не разобрался где брать снаряды, проверил весь арсенал не нашел
[ANVIL] KpoT  [author] Oct 25, 2023 @ 11:27am 
@berezka, нет
Admiral Oct 25, 2023 @ 8:27am 
@neretropazanchic боты умеют стрелять из миномета?
neretropazanchic Aug 12, 2023 @ 4:06am 
автор а можно ли сделать без АСЕ так сказать для ботов?
Frosted Flake Jul 15, 2023 @ 6:34am 
Really fantastic concept and execution. I would love to see more infantry fire support and other crew served weapons.
[ANVIL] KpoT  [author] Jun 28, 2023 @ 1:07pm 
@Pyro, thanks for the suggestion, teamwork opportunities are always encouraged. However there is a technical problem. The current mortar animation is realized not like in "normal" mortar with a gunner. With normal turret the game engine takes care about synchronization of the gun animation in MP. Here to reduce the network load and lags the animation is synchronized on other clients only at the end of the adjustment of the mortar. It can happen that due to synchronization lag the mortar is pointing to different direction for the player adjusting the mortar and player loading the mortar. If I find a good way how to solve that problem I will add the requested feature.
Pyro Jun 25, 2023 @ 3:19pm 
Stunning work, love it!
I have one suggestion for the Mod that would make it even better. In a multiplayertest we noticed that you couldnt load the mortar while an other person adjusts the gun at the same time. I understand that it is like that to prevent that two guys at the same time adjust the mortar, but apart from that imo it should be possible to load.
This would speed for example area fire missions up, when the gunner makes slight adjustments between the shots to cover an larger area, while the loader feeds the mortar.