DayZ
372 ratings
KOTH
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Type: Mod
File Size
Posted
Updated
56.697 KB
Jul 31, 2022 @ 1:36am
May 8 @ 9:58am
9 Change Notes ( view )

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KOTH

Description
What is this?
This mod provides a system of random events where capture points are created across the map. Players capturing the locations via proximity will then provide a reward based on criteria met. The concept is based on "King of the Hill" from Arma.

Why "KOTH" and not one of the alternative mods?
Because at least two of them are created or controlled by utter wankers.

Millz' decision to privatize a mod which had been public for years, in order to force communities to advertise his own server is quite frankly disgusting. While in principle I'm supportive of people having unique content for their servers, once a mod is released to the wider community, that's where it belongs. Actions like this damage trust and faith in the modding community, which is unacceptable.

Dab's decision to exploit those people suffering from the removal of Millz' mod is even worse. It's like a Search & Rescue company advertising it's "reasonable prices" the day after an earthquake. With a panicked and distraught playerbase, telling people that you'll be happy to help them out if they give you $1500 (now $2235, in fact) is utterly despicable, and it is heartbreaking to see that's what the modding "community" has become; people exploiting the misery of others for their own gain.

Can I donate?
You know what? ♥♥♥♥ it.

There are, however, two conditions.

1) You understand that any money you give me is not going towards the development of the mod. At all. Or any other mods. Everything I do is done because it needs to be done, not because I'm getting anything out of it. I will most likely spend the money on server hosting for my community, or frivolous things like mechanical keyboards.

2) You understand that I am primarily doing this to keep money out of the pockets of scumbags who want to exploit this community. I don't want to profit from this, but I want people like that to profit even less. I'd rather you gave your money to a worthy cause like fusion or medical research, but if you absolutely insist on spending it on DayZ, I'll take it just so that these wankers have to go elsewhere for an easy buck.

Roadmap? Support?
I will be offering 1 month of active development, and implementation of user suggestions, and a minimum of 1 year of maintenance support for this mod. It's probably going to be more than the above, though, because the entire concept of me making this pisses off the competitors.

https://discord.gg/Kqu77RNv7y

Can I repack?
Probably not. Not yet at least.

I will grant repack permissions to anyone who can convince me that they have a technical reason to do so. If you need to edit the functionality of the mod in such a way that would be prohibitively difficult to do so via modded or override keywords, it'll be granted.

Aside from that, the following applies to all users, taken from the Github license:

License The code contained in this repository is provided for informational purposes only. All code is the intellectual property of the author, listed as "mdcdesign" on Github. No re-use or re-uploading elsewhere without permission is granted, except in the following specific circumstances: The Steam Workshop item with ID number 2842791521 is removed by the uploader. This license is updated to permit repacking. Compatibility with a new major stable DayZ patch is not resolved within a period of 7 days.

Essentially, if I abandon this mod, it belongs to the community.



If you're interested in DayZ roleplay, feel free to check out my server TakenRP[dayzroleplay.com].
Popular Discussions View All (8)
3
May 10 @ 1:36am
Servers using this mod 2024!
[iUK]DrSteeeve
9
Feb 9 @ 10:49am
PINNED: What the hell do the configs mean?
MDC
5
Mar 27 @ 4:11pm
Vanilla Plus Map Compatibility
Reaper[1stAKD]
132 Comments
Maela May 8 @ 3:59pm 
I need a rollback option. the server I'm on hasn't updated and I'm getting raided. like tf man
Visionz23 May 8 @ 3:22pm 
you a real one
stevenc78 Apr 15 @ 10:41pm 
I might be simply missing something, but I can't seem to get a map marker to show up for each KOTH, I have entered "1" for "useMapMarker: but nothing shows up, Using VPP too if that helps. Any ideas? @MDC
Slawek1981 Apr 14 @ 11:14am 
For me, this KOTH is more poor than the prev version... You dont see the time remaining when capture flag, etc... Not good not good... :(
猖獗 Apr 14 @ 9:08am 
yo mdc this mod still work bro ? as im looking for a koth
Slawek1981 Apr 13 @ 1:21pm 
So I have some questions. If I claim the flag, I have to add my flag to the mast? Previous mod had the countdown time where I could see how much time left I have to claim that flag. Here is no info about remaining time, yes? Thats not good, or maybe I dont have it properly configured, yes? So anyone can explain me that issues please and thanks :)
Hunny~ Apr 12 @ 3:27pm 
Are there any hud mods for this mod? Would love to see people in zone and a slider that goes from start to finish when capturing the king of the hill
Thiantrus Apr 9 @ 12:46pm 
Is there away to make koth to work with pvez if flag spawn in it activates a PVP Zone of lets say 200m radius around flag
Genesis Apr 4 @ 9:09am 
@sharrenskunk.df i have never heard of someone saying they want to repack for performance its to reduce the mod count on the server xD
Genesis Apr 4 @ 9:06am 
just want to say so what if people ask for repacks but there no need to speak to them like that! repacks are a big thing in dayz modding so its expected for people to ask but to speak like that to them is just descusting