Company of Heroes 2

Company of Heroes 2

60 ratings
(3 - 6) Kharkov Outskirts (200 popcap)
   
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Item Type: map
Maps: 3v3
Tags: MP
File Size
Posted
Updated
9.878 MB
Jan 15, 2014 @ 12:04am
Jan 27, 2014 @ 8:42pm
89 Change Notes ( view )

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(3 - 6) Kharkov Outskirts (200 popcap)

Description
This is my first map for Company of Heroes 2. I've spent many hours working on this to make it the best map for it's kind. Any feedback would be greatly appreciated. Please Rate and Subscribe. I hope you enjoy!

- 200 Pop Cap
- Day/Night Cycles
- Storms/Blizzards (tho not "Blizzard" settings)
- Many manmade Trenches with full cover on both sides
- Bridge in center is Indestructable, tho you can blow out the street lights :P
- Multiple points of entry to both sides of map (a few hidden areas once water freezes over)
- Lights that will turn on/off depending on the time of day
- Custom Minimap and Tactical Map

*****NOTE*****
This map is best played on "Medium Settings" or better. I have heard reports that on a "Low" detail when it gets dark, users have pitch black screens. If there is demand enough for it, I might make a Low End Version of the map.
Popular Discussions View All (1)
11
Jan 27, 2014 @ 8:43pm
Updates
sixscalemafia
29 Comments
乙レ乇フ_ズレひズ Mar 18 @ 3:20pm 
nice map
sixscalemafia  [author] Oct 11, 2017 @ 10:56pm 
I'm sorry guys -- I lost my files so I can no longer update (finish) this map. :(
sixscalemafia  [author] Jul 29, 2015 @ 2:01am 
Been a way for a while but now that we're getting more tools I will be updating this map and making a new one. Stay tuned.
Olden Sloe Oct 12, 2014 @ 3:14pm 
Nice Map - Great to play - No issues found in 7 or 8 battles. Learned OKW search light effectiveness with your map! Much Fun.
Schroeder9000 Aug 15, 2014 @ 5:23am 
Just played this map. Awesome job love the weather effects, adds a reality feeling to the game. I like the increase in the pop cap but not resources still keeps the feel of protecting your troops instead of mass building of heavy tanks. Cannot wait to see your future maps keep up the good work.
sixscalemafia  [author] Feb 6, 2014 @ 6:33pm 
Hey commander, much love. I still haven't "finished" this map, been working on a new one that will hopefully kick as much as this one. But I will get back to this map in a bit. If there's any issues you've noticed on it, please let me know, and I'll fix this up soon as I'm done with my current map. Glad you enjoy it, I really wanted to make this map feel like an epic battle.
Deinhart finish dat outside! Feb 6, 2014 @ 1:53pm 
wow dude this map is ♥♥♥♥♥♥♥ awesome. the first time i played this map on comp stomp it felt like a movie. the night cycle is so awesome :! just use it on every future map!!! i'm truly looking forward to ure next creation :!
sixscalemafia  [author] Feb 3, 2014 @ 6:08pm 
Preview of what I'm working on right now.

http://steamcommunity.com/sharedfiles/filedetails/?id=224249094
TheSquirrelofHuscurl Feb 1, 2014 @ 3:41pm 
Yes. That would be nice.
sixscalemafia  [author] Feb 1, 2014 @ 3:39pm 
Your game detail must be set to at least medium for lighting and quality. I'll try to make a version without night/day cycles.