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Also adjusted starting locations to fit for american bases.
-German base reworked as an Airfield.
-Soviet base reworked as a railway stop.
-Starting Bunkers have been relocated to the base.
-Some of the territories are now connected, and no longer require to be connection in series.
-Victory Points are relocated.
-Some of the Territories have been redrawn.
-Additional ramps for infantry, and AT gun access.
-Medic Point's added.
-Cover added.
-Additional detailing.
-Updated mini maps to reflect changes.
Known Issues:
-AI loiters. Eventually, they will move. Sometimes I wonder if this is intentional, to protect territory.
You refer to not being able to move to any point, can you elaborate on this? Infantry has access at several places that bypass the road, but vehicles are limited. I chose this route, because I feel the game forces you to play end game as fast as possible, leaving no oppertunity to dig in.
I have been considering adjusting the atmosphere transitions. Once again, thank you for playing, if you happen to still have a replay, that would be awesome.
Cheers mate!