Sid Meier's Civilization V

Sid Meier's Civilization V

361 beoordelingen
Militia Defense
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Bestandsgrootte
Geplaatst op
Bijgewerkt op
11.476 KB
25 nov 2013 om 11:50
27 feb 2015 om 20:03
7 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Militia Defense

In 1 verzameling van framedarchitecture
Components by FramedArchitecture
11 items
Omschrijving
Militia units automatically rise up to defend against foreign invasions.

Mod Mechanics
* When an enemy unit first enters hostile territory, the defender raises at least one Militia near their capital.
* The number of Militia raised increases by one per era past the Ancient.
* Militia are much weaker when fighting outside friendly territory.
* Militia are disbanded after 20 turns (varies with Game Speed)
* Militia units that reach Level 2 may enter permanent duty for a small Gold fee.
* Minors and Barbarians cannot raise Militia, nor will they cause Militia to be raised.
* Occupied and Puppeted cities cannot raise Militia.
* Unhappy Civilizations cannot raise Militia.

Compatibility
*Vanilla, Gods & Kings, Brave New World

Changing Default Settings
You can easily change basic settings by editing Militia_UserSettings.lua, located the Militia Mod folder, which is in your Civ MODS folder. Open the lua file with any text editor (e.g. WordPad), make desired changes and then save and close the file.

Options include:
* Disable Militia for human players
* Allow unhappy Empires to raise Militia
* Force Milita to spawn near each city (not just the capital)
* Allow Minors to raise militia.
* Change the allowable Milita Eras (by default, Militia can be raised in any era).

v.14 is backwards compatible with v.13.
Populaire discussies Alles weergeven (1)
6
21 nov 2019 om 12:03
Guerilla armys
Lavafish
126 opmerkingen
Hereward 12 sep om 15:41 
To use this mod with EUI go into this mod's folder and delete the file genericpopup.lua
Justin 17 jun om 11:26 
could probably use an update but thanks for uploading
Matrix 4 feb 2023 om 21:24 
don't works, all pop up in game not shown. incompatible with EUI... possible to remove the pop up plz?
M.T. Fish 6 sep 2021 om 9:25 
Sometimes this mod causes a bug that prevents "Yes or No" pop-ups from appearing, preventing you from replacing tile improvements or puppeting cities. If figured this out through some trial an error.
Déserteur 19 apr 2021 om 11:28 
seems not to work with latest EUI version : unable to open the tech tree and research technologies
Vunu 16 feb 2020 om 11:33 
multiplayer support?
Atashi Aachenfab! 2 jun 2019 om 10:33 
One of the best mods ive used, it makes conquering other civs much harder
nenadantonic 16 okt 2018 om 15:45 
Nice,i was looking for something like that,one idea,i know its easy to say and much harder to be done,but can u do,religious units for authocracy or CIA,MI6 what ever for democracy,so,govrements and religions count more thanks
adkjake 4 nov 2017 om 3:24 
good models too
Occam's Razor 14 apr 2017 om 8:23 
dude you need to go work for firaxis and put this stuff in the games