DayZ
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Apocalyptic_Bunker_666
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Type: Mod
Mod Type: Environment, Terrain
File Size
Posted
Updated
886.503 KB
Jan 20, 2020 @ 11:54am
Mar 7, 2023 @ 6:43am
5 Change Notes ( view )

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Apocalyptic_Bunker_666

Description
**********************************************************
It is necessary to have the @BuilderItems mod
**********************************************************

*DZE*
Included DZE file and MapGroupPos.


* It is best to use ServerMod or DZE file

*****************************************************
* If you decide to use the DZE file you need in addition to @builderitems these mods
* @DabsFramework and @DayZEditorLoader
*****************************************************


You can use it as a Mod or use the init.c method.

ServerMod
use
"-servermod=@Apocalyptic_Bunker_666"

Init.c method, look at the info folder.

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Your init.c has to include Spawn helper function use it as Mod or init.c method.

Step 3 of the instructions

include this before void main ()

//Spawn helper function
void SpawnObject(string objectName, vector position, vector orientation)
{
Object obj;
obj = Object.Cast(GetGame().CreateObject(objectName, "0 0 0"));
obj.SetPosition(position);
obj.SetOrientation(orientation);

// Force update collisions
if (obj.CanAffectPathgraph())
{
obj.SetAffectPathgraph(true, false);
GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).CallLater(GetGame().UpdatePathgraphRegionByObject, 100, false, obj);
}
}

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Other places:

Krasnostav airstrip
https://steamcommunity.com/sharedfiles/filedetails/?id=1718540566

Bridge Prison
https://steamcommunity.com/sharedfiles/filedetails/?id=1718214730

Bridge Skalisty
https://steamcommunity.com/sharedfiles/filedetails/?id=1750549490

The Labyrinth
https://steamcommunity.com/sharedfiles/filedetails/?id=2002427336

Apocalyptic_Bunker_666_Card_Access
https://steamcommunity.com/sharedfiles/filedetails/?id=2961367872


Popular Discussions View All (4)
4
Mar 13 @ 7:43pm
Zombies walk through walls
Thor
3
Feb 24 @ 6:42am
Servers using this mod
Skully
1
Oct 12, 2020 @ 4:00am
Server using this mod
Stéphane
191 Comments
blood_mind Mar 1 @ 12:09pm 
I've been in the bunker for hours and it always happens, is there a way to compulsorily tell the game to recognize the mesh or collision of objects? Above all, it takes me hours before writing, because you hide in a building and they don't care hehehehe
Elon's Musk Feb 27 @ 7:46am 
Thanks for getting back so quick, I'm guessing it's the sheer amount of items the map is trying to generate, even though they are partially there the geometry hasn't quite made it in. I'm just going to put up a sign before anybody enters that says there's a new type of zombie called clipping zombies haha, maybe even clipping bears haha
Nitrix_Spain  [author] Feb 27 @ 7:39am 
@Elon's Musk
Yes, it seems that in the first 30 or 40 minutes this happens, this has been happening for a long time and I think it has to do with how the game manages the edits.
I have to investigate with static_object
Elon's Musk Feb 27 @ 7:27am 
Zombies sometimes walk right through buildings and walls. Sometimes if you wait long enough, they can't. Any ideas on a fix for this? Nitrix?
blood_mind Feb 22 @ 10:29am 
I did everything the mod help said, edit everything, including init.c. It comes out double because when you have the mods loaded and in turn, you follow the instructions of the mod for your own server, it comes out double. But zombies pass through walls and objects at will. In fact, I subscribed to all the mods and to all the mods by this author, zombies pass through the walls. I have no experience with other constructions. Thanks in advance.
blood_mind Feb 22 @ 10:26am 
I have same question Yung Patrick
Yung Patrick™ Feb 15 @ 8:04am 
why do zombies walk through walls?
Silvio 'Sil' Dante Jan 9 @ 7:50am 
+the doors and other buildings seem to be duplicated.
Whisky Dec 8, 2023 @ 4:31am 
@Nitrix_Spain
Strangely, I played and saw this Bunker on another server, with a AoD map and the Bunker was placed outside the map with entry and exit via teleport
I don't think the Bunker was moved piece by piece and restored like a puzzle
Nitrix_Spain  [author] Dec 8, 2023 @ 12:17am 
@Whisky
It cannot be put on another map, this edition is made for the Chernarus map.