Arma 3
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O&T Expansion Eden
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Data Type: Mod
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55.002 MB
28 nov 2019, ore 20:01
11 mag, ore 1:31
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O&T Expansion Eden

Descrizione
Make it easy for yourself to access hidden content and content without classes in configurations. A lot of content created for official missions will be available to you in the Eden editor. Apply hidden objects of very different levels of quality & refinement, as well as use ready-made scripting solutions to diversify your mission.


Summary
  • 44 new equipment: 21 headgears, 2 backpacks, 6 vests, 15 uniforms



  • More 270 military and civilian props: 70 bombs, missiles, greandes and other military camps, furnitures, decor objects.

  • Use scripted objects that have "Random" in their name, this type of asset after placing them in the Eden editor environment runs a script that can randomly apply an animation, texture or texture color by auto. Which is very useful for achieving variety for missions and achieving an immersive effect.



  • Several of objects have additional features in object-specific attributes e.g. change the texture to another one in same subject. Will be a list of this objects, WIP.



  • All vegetation from official Arma 3 locations is available in the Eden editor. This is just over 300 plant species: including clutters, bushes and trees from Stratis, Altis, Tanoa, Malden 2035 and Livonia.

  • Graffiti, signs, decals! Place road or runway models in your mission, add new paths using road or airport markings. Apply military graffiti in English and Greek added to the Eden editor to buildings wall, use familiar horizontal textures on models that are not tied to the surface, this makes it possible to place them on any object, whether it be in a building or on a platform for helicopters.

  • Find a use for helpers - muzzle flashes from the entire list of Arma 3 weapons, including unrealized and a wide variety of non-textured geometric shapes, projections of "air- art- strikes", tracers, artworks of all Arma 3 DLCs and expansions or proxy models of crew members and others VR objects/signs.

  • Dominants structures in parts are available in the editor: static Aircraft Carrier "USS Freedom" (CVN-83), static Destroyer "USS Liberty", stadium, hospital, castle, Ghost Hotel, wires, power line supports, cars bridges, and also chimneys.

  • Deploy fire effects with or without smoke or light*, underwater bubble effects or sounds.

    *Care should be taken to mission optimization, for example: in the bright time of the day, the fire effect should be used without light, so the game will not waste some resources.


    Any content from the mod will create a Dependency, so the server and all players must have this mod.
224 commenti
Apricot_ale 14 mag, ore 3:22 
Спасибо!
Trager  [autore] 13 mag, ore 21:04 
Got it, thanks for the feedback
Apricot_ale 13 mag, ore 16:52 
Sonus page too.
Apricot_ale 13 mag, ore 16:50 
Дорогие товарищи, можно ли убрать японский язык из описания Steam Workshop?
Это в основном английский текст, переведено всего несколько слов. Это очень странно.
Я японец, но если существует неполная японская страница, я не могу ее прочитать, потому что исходная английская страница не отображается...
Я предпочитаю иметь точную информацию на английском (или русском) языке, чем неполный перевод на японский.
пожалуйста.
r0dx864 3 mag, ore 15:45 
can you add the texture "a3\characters_f_enoch\uniforms\data\scientist_id_blankenbiller.paa" to the black "U_C_Uniform_Scientist_01_F" of the uniform?
also there is an AK that has a flashlight on it that is hidden, could you unlock that?
Trager  [autore] 30 apr, ore 18:13 
johnb43, yeah disabled due duplication of same face textures Conway=Snowe, Spender=Adams=Martinez, only voice change. Will rewritten to use vanilla ID classes to remove empty lines in attributes
Thanks!
johnb43 30 apr, ore 14:10 
Why do you disable faces, such as Sturrock, Conway, Spender and Adams?
Trager  [autore] 16 apr, ore 2:38 
ZUKOV, «spearfell» what is it?
ZUKOV 14 apr, ore 8:35 
there are a tons of unusued stuffs in game look Missing units by spearfell also you can add some texture s from project argo an take on helicopters