ARK: Survival Evolved

ARK: Survival Evolved

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[Discontinued - Open Source] OSDs and Element Veins for The Island
   
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Content Types: Mod, Game Modes, Rebalancing
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122.577 KB
2019 年 11 月 1 日 下午 4:29
2020 年 9 月 7 日 上午 6:52
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[Discontinued - Open Source] OSDs and Element Veins for The Island

在 Ferodra 的 1 个合集中
CattoCluster
32 件物品
描述
Note:
Due to real-life things, i no longer can bear the time or focus to continue those mods, as they are a real hassle to update - as well as fixing stuff. Sorry y\'all D:
I\'ll do the mods for Valguero, Center, Crystal Isles (and maybe Genesis too) at some point.

Source Code:
https://drive.google.com/drive/folders/10plnDu63st93F7W78i6uFxmRTWg7t427

What is this mod?
This Mod is an Map Extension, which adds Orbital Supply Drops and Element Veins to TheIsland!
You should NOT use this mod with any other map, as the Map Extension still will fully work and you\'ll have floaty rocks with OSDs and EVs on them!
If you\'ve got any structures nearby the spawn points, move first, or there\'s a good chanche that stuff will get destroyed by Corrupted Dinos or an spawning event!


Where do they spawn?
There are a total of 3 Spawn Points on TheIsland. Each one can spawn OSDs AND Element Veins.
They are placed strategically across the map, so there\\\'s the least chanche they could bother anyone.
Most important thing is that there is NO Level 4 OSD (Legendary), as i didn\'t quite find a good spot for them. They spawn insanely high-level corrupted Dinos after all, which could easily wreak havoc to nearby bases.
You can find a spawn map in the images above this description.
The spawners have a large rock beneath them, so you can orient on those.
Each spawner has a quite large Structure Prevention Zone around them, to prevent buildings getting destroyed over and over again.

A Note about the Difficulties
Although the system was set up exactly like on Extinction, the spawn points somehow choose another difficulty than which was set for them.
So the spawn map is not always correct in terms of difficulty.

Random leftover Dinos after a Wave
This happens due to the nature of corrupted Dinos. They will attack everything that is a non-corrupted Dino.
This leads to them getting way off track and you have to hunt them down.

What about the corrupted Dinos spawned during the event?
Spawned Corrupted Dinos are set to despawn after the event has ended and they got stasised once. Unfortunately, this doesn\'t work for every single one and some may stay. (This actually is the vanilla way of getting rid of them)

Useful Stuff
Those commands start a Level 1 OSD and Element Vein respectively.
Replace the 1 with 2 or 3 to start a medium or hard one.
Keep in mind that they also spawn naturally and don\'t have to be forced.
Both, Crates and Element Veins still need some time after being Force-Spawned to actually appear. With EVs taking the longest, while you can\'t even see any indicator of them existing.

Spawn OSD
Cheat StartNearestHorde Crate 1
Spawn Element Vein
Cheat StartNearestHorde Element 1

Mod ID
1904253531

OSDs and Element Veins for other Maps
热门讨论 查看全部(3)
0
2020 年 9 月 7 日 上午 6:53
置顶: Source Code for those Mods
Ferodra
58 条留言
Nouri 2021 年 7 月 24 日 上午 9:18 
Does this work still? Planing to use it on a project
Dodochiken 2021 年 6 月 8 日 上午 10:45 
look at the list
TheZekrom 2021 年 3 月 4 日 上午 11:34 
Is there a mod like this for CrystaIsles?
Crown 2021 年 1 月 17 日 下午 12:23 
OSDs and Element Veins stopped falling at coordinates 41/17, nothing at all. I checked it in a single player game and on a dedicated server. Please fix, we ask you very much.
Ferodra  [作者] 2020 年 9 月 6 日 上午 7:07 
After the next update dropped, i won't be supporting this Mod(s) anymore, due to Real-Life stuff. Will release the source code shortly after that.

The Update will fix the long ongoing issue that events take massively increased damage.
Lunnis 2020 年 8 月 15 日 上午 7:34 
We try to add this to our old island and on ragnar with the ragnar osd mod, but every time we spawn in to test a osd the server crash. is this mod working with the latest ver of ark?
gwSenpaiAU 2020 年 7 月 4 日 下午 8:48 
Is there an OSD adaptation for crystal isles in the works?
~MysticalKitty~ 2020 年 6 月 2 日 上午 7:16 
Can you make a mod for osds on modded maps? please?
Ferodra  [作者] 2020 年 5 月 30 日 下午 1:04 
General Update:
I've actually found a way to increase the range you're allowed in, so the Event doesn't despawn. It's quite some work to implement it into all the mods, so it'll take a while. But it's coming!
Maybe i can even make this available through the GUI.ini
xpbarreiro14 2020 年 5 月 26 日 上午 3:27 
1904253531 esta es la id del mod