RimWorld

RimWorld

482 ratings
[Ry]Rimcraft
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Mod, 1.2, 1.3, 1.4
File Size
Posted
Updated
22.038 MB
Mar 17, 2019 @ 3:26pm
Nov 30, 2022 @ 5:11pm
41 Change Notes ( view )

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[Ry]Rimcraft

Description


This mod is very much a work in progress, with the intent to add more custom races, armor, weapons, and everything fitting within the Warcraft universe. Constructive criticism, suggestions, and ideas are very much appreciated and feel free to yell at me on our discord, linked below.

!!! Disclaimer !!!
For the races to be accessed in-game you will also require the Rimcraft Factions, or any of the patch mod/s in order to play with them properly.
This mod only functions as a core mod to house the race files and does not implement them in-game.

If you view the sub-mods recommended below you can allow the races to spawn in a customizable amount of ways.

Feature Overview
  • Several races native to Azeroth and the Warcraft universe.
  • Each race has its own respective advantages and disadvantages.
  • New faction specific weapons unique to each faction.
  • Lore based backstories and names for each race.
  • All races are capable of spawning as pirates, outlanders, tribespeople, as well as potential wanderers and slaves.
  • New WoW specific creatures such as Direwolves, Hawkstriders, Raptors, and many others.
  • New WoW-Lore related ores and ingots such as Thorium and Dark Iron, both of which have special properties.
  • Hostile Scourge faction to fight against

Races
  • Blood Elves
  • Night Elves
  • High Elves
  • Azerothian Humans
  • Orcs
  • Trolls
  • Forsaken Humans/Elves
  • Draenei
  • Worgen
  • Tauren
  • Gnomes
  • Dwarves
  • Goblins
Click for Race Stats [docs.google.com]
Keep in mind not all races listed are necessarily implemented in-game.

Requirements

Compatibility
FemaleBB is currently visually incompatible with Rimcraft races.

Load Order
Below Hugslib, Humanoid Alien Races 2.0. Should be put where all your other race mods are located.

Rimcraft Submods!



Rimcraft Factions adds the various different lore specific factions of World of Warcraft such as The Alliance, The Horde, and many more.



Rimcraft Animals features many different creatures native to the world of Azeroth for you to both tame and fight off.



Rimcraft Metals adds lore accurate ores and ingots such as Thorium and Dark Iron as well as several others that all have their own unique qualities and appearance.



Rimcraft Allied Races adds the Nightborne, Maghar Orcs, and Void Elves to spawn within Rimworld. Allows functionality with all sub-mods including the custom Nightborne faction with Rimcraft Factions.



Rimcraft Scenarios adds the ability to play as the individual Rimcraft specific factions.



Rimcraft Weaponry adds lore and faction specific weaponry, as well as it's associated research.



Rimcraft Pirate Patch adds functionality with vanilla Rimworld to have all Rimcraft races to spawn within the Pirate faction. Rimcraft Allied Race integration included.



Rimcraft Outlander Patch adds functionality with vanilla Rimworld to have all Rimcraft races to spawn within the Outlander faction. Rimcraft Allied Race integration included.



Rimcraft Tribal Patch adds functionality with vanilla Rimworld to have all Rimcraft races to spawn within the Tribal faction. Rimcraft Allied Race integration included.

Check out my other mods!









Currently looking for help regarding any way possible including Textures, XML, C#, lore information/backstories or any other way you feel that'd you be able to progress the mod. Contributions to the project are always appreciated.

If you have any questions, would like to know more about the mod/s, or if you're interested in helping with the project. Feel free to check out our discord linked below!

[discord.gg]


Credits to:
  • Ryflamer - Code, Backstories, Preview Art, and Race/Hair textures.
  • Varethyn - Animal/Hair textures and Backstories.
  • Christian - Code for the Rimcraft Metals
  • Falkrim Wright - Ore/Ingot textures.
  • The HAR and Rimworld discord which helped a great deal in the creation of this mod.
No copyright infringement intended.
World of Warcraft inspired content are property of Blizzard Entertainment.
539 Comments
Mgtwan Apr 25 @ 6:45am 
Any chance of update to 1.5?
Borkonin Apr 15 @ 7:10pm 
o7
Xer ™ // Apr 6 @ 1:03am 
Love the RimCraft mods! Theyre always enabled to spice up the world with some Warcraft charm.
Is there any chance they will get updated for 1.5?
Vexacuz Dec 7, 2023 @ 9:29am 
@CodyProductions

There are 100% Skeleton races. Don't remember about armor tho.
Moogle Sep 2, 2023 @ 5:34pm 
fix pls

:'(
PaprikaRobin Aug 21, 2023 @ 12:13am 
I still miss these q.q
Aaron Storm Jun 27, 2023 @ 2:56pm 
Hello, rim of war table is not useable as recreation, and is not counting towards recration variety nor can I force them to engage in cerebral play.
CodyProductions Jun 17, 2023 @ 4:55pm 
With character edit of course. I don't think it'd be something you'd actually be able to generate in the scenario editor.
CodyProductions Jun 17, 2023 @ 4:30pm 
So in the description it mentions there is a scourge hostile faction, does that mean that there are scourge/lich king styled weapons and armor? Can I create a colony of death knights with this?
shash May 14, 2023 @ 8:42am 
CE?