RimWorld

RimWorld

70 ratings
[Ry]No Rockets!
   
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Mod, 1.0, 1.1, 1.2
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176.402 KB
Mar 29, 2020 @ 2:44pm
Aug 12, 2020 @ 7:07pm
3 Change Notes ( view )

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[Ry]No Rockets!

Description
This patch removes vanilla rocket launchers from being able to spawn on NPCs, bought from traders, and from being able to be acquired via rewards.

The following mods are also supported and have their unique rocket launchers removed as well.

Vanilla Weapons Expanded
Rimsenal Feral
Yayo Combat 3



Check out my other mods!













If you have any questions, would like to know more about the mod/s, or if you're interested in helping with the project. Feel free to check out our discord linked below!

[discord.gg]


Credits to:
  • Ryflamer - Code.
29 Comments
ambi Aug 14, 2024 @ 1:20am 
1.5?
Xeonzs May 4, 2024 @ 11:38am 
Still works in 1.5, it makes red/critical errors at game startup, but in-game still has the desired effect and doesn't cause issues.
Chicken Kickin Fun Mar 12, 2024 @ 12:15pm 
still works 1.4
Lûte the Goblin Feb 10, 2023 @ 10:41am 
Please update for 1.4
Xeonzs Nov 10, 2022 @ 4:49am 
Still works in 1.3, don't know about 1.4
Cozy Fawn Jul 2, 2022 @ 2:43pm 
I was working up until today now I get wiped by every raid cuz they all have a Rocket launcher.
Fallout Jun 28, 2022 @ 6:11pm 
1.3?
Xeonzs Sep 26, 2021 @ 5:28pm 
Just to come back to my last comment, this still half works.
It does remove the weapons from spawning on enemy raiders.
It however does not stop the spawning in shops.

So it does work for it's main intent, but since it only half works it might be breaking other things related to traders / raider loadout.
ABC Sep 11, 2021 @ 2:34am 
1.3 plz
Xeonzs Sep 7, 2021 @ 4:46am 
Doesn't work, does it cause crashes or errors? No
But it doesn't stop them from spawning in shops, haven't encountered them in battle yet, but I've only had raids with less than 1000 threat so far.