Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
in very rare cases, you might get more sticks than there's stick locations (5, or up to 8 with Donkey King and The Shady Nag installed) after the update, surplus sticks will clear themselves up when attempted to use in this case.
in general anyway, for the main functions:
first, to let the mod know what "your horse" is, mount it at least once
after that, when you dismount near a stable, your horse will automatically be parked
the main stable vendors will sell "leash" and "tie" (ask them to teach you about horses)
both are powers, to leash a horse, cast them.
a leashed horse will come after you as long as you're in an exterior, and try to get to a safe place when you're in combat
a tied horse will remain where you tied it (basically it should also prevent them from fast travelling, but that appears to have grown a bug in the current version)
there's quite a couple other features, too, but that'd get too much for here
if you don't want to wait for the new version and use this one:
please don't use this with conjurable horses (like shadowmere), it'll cause the mod to bug out