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about missing voice lines, it should be fully voiced for all i remember (recycled vanilla voice bits), what was missing?
yep, the quest is triggered by entering irontree mill location, and that's a vanilla location (and the cell it's in in my mod is the actual "irontree mill" cell from vanilla game data), so if more than 1 mod uses it, i guess the later one in your load order will "get" it.
glad you could solve it anyway :-)
Kurt Rhinhart.
...as for bringing it to life, i doubt so. originally, i planned on returning to skyrim for a bit whenever i needed a break from modding fo4, but now with the game (and with it the remaining user base) split in 2, and me not having the super-duper-edition or whatever the name is, i actually don't really think it's worth the effort to start something new