RimWorld
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[B18] Crafting Quality Rebalanced
   
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10 feb 2018, ore 18:40
22 giu 2018, ore 10:12
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[B18] Crafting Quality Rebalanced

Descrizione
Rebalances Item Crafting Quality, for example a skill 20 Crafter will not have the chance to make an awful item anymore.

In Detail:
A skill 7+ pawn will make at least a shoddy item.
A skill 9+ pawn will make at least a poor item.
A skill 13+ pawn will make at least a normal item.
A skill 17+ pawn will make at least a good item.
Affects everything where quality is decided by skill, so smithing, tailoring, construction, art,...

You can adjust the skill thresholds in the mod settings menu.

I did not change the probabilities of other qualities, just removed the possibilitiy to make a bad quality thing for high skill Colonists.
Source Code is included.

Compatibility:
Compatible with almost every mod, I've only found Static Quality Plus B18 to be incompatible, and when you use these two mods together, mine just will not work. Other than that there could be conflicts if some mod changes the function that gives a random quality item based on a given skill.

Nexusmods[www.nexusmods.com]
Ludeon forums[ludeon.com]

Rimworld 1.0 Version:
Steam Workshop
Ludeon Forums[ludeon.com]

Rimworld B19 Version:
Steam Workshop
Ludeon forums[ludeon.com]
NexusMods[www.nexusmods.com]

License:
Modpackers may use it but have to link to this site, the post in the Ludeon Forum or to the Mod on Nexusmods. Derivates are allowed.

Credits:
This Mod uses Harmony by Andreas Pardeike
Discussioni più popolari Visualizza tutte (1)
2
16 lug 2018, ore 12:41
1.0
Svensk
34 commenti
Mattyboy0066 15 set 2018, ore 10:58 
oh. wow. I HAVE EYES I SWEAR. Whoopsies... I kinda just default skim and search for a link... sorry x'D
Phomor  [autore] 15 set 2018, ore 4:32 
...it already is
Mattyboy0066 14 set 2018, ore 20:30 
thanks, probs should put that at the bottom of the description? ;P
Phomor  [autore] 14 set 2018, ore 16:44 
Mattyboy0066 14 set 2018, ore 16:11 
does this work with B19?
Phomor  [autore] 17 lug 2018, ore 3:50 
Shoddy and superior qualities were removed in 1.0. Also, masterwork and legendary are much rarer now, with legendary only being attained through inspirations and masterwork having a very low chance on high skill crafters.
Fistandantillus7 16 lug 2018, ore 18:17 
Didn't one of the below normal quality levels get removed too? Not that anyone cares, but my in my mind 'superior' is better than 'excellent', so I made a little private mod to switch the two to that order.
Phomor  [autore] 16 lug 2018, ore 12:42 
Just released a 1.0 version with a setting for excellent which is disabled on default. https://steamcommunity.com/sharedfiles/filedetails/?id=1442879524
poopingpig 16 lug 2018, ore 8:22 
ok thank you for responde
Phomor  [autore] 16 lug 2018, ore 8:21 
It should already affect art as it affects everything where the skilllevel decides the quality of an item. I could add that, but I'm focusing on compatibility for 1.0 first.