25
Products
reviewed
242
Products
in account

Recent reviews by Bjorksnase

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Showing 1-10 of 25 entries
1 person found this review helpful
4.1 hrs on record
Maintaining what we had isn't enough ill give a thumbs up when something worthy of it happens
Posted May 9.
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No one has rated this review as helpful yet
178.4 hrs on record (77.5 hrs at review time)
11/10 Its a refreshing take on a d&d setting, focused on being a part of the story and the main characters rather than just another adventurer and the game treats you as such. Plenty of replayability and in the near future mods. You know if it upsets the lazy game devs on twitter enough to call it a stand out and not the new status quo you got a winner on your hands
Posted September 10, 2023.
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No one has rated this review as helpful yet
55.0 hrs on record (30.2 hrs at review time)
Early Access Review
While there is no certainty to how well they fixed it this most recent update has drastically improved the game and is a wonderful step in the right direction and fixed almost all problems I had with it in terms of weapon balancing and grind. This isn't much of a why you should buy it as a the devs did right by me revision
Posted July 5, 2023. Last edited August 6, 2023.
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7 people found this review helpful
1.4 hrs on record
Early Access Review
$30 is a bit much for a game build upon having a multiplayer experience and in early access the upgrades also seems to be a grind once you finish doing each mission for the first time. I think if the game goes down to ~$20 on sale its worth it but the current price leaves a lot to be desired.
Posted May 18, 2023.
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No one has rated this review as helpful yet
0.2 hrs on record (0.2 hrs at review time)
Still a pvp exclusive game, if you want to enjoy it for anything other than pvp enjoy it for a bit till someone who is just sitting somewhere you can't see with a sniper domes you while you try to pve, kind of a waste to not just have options / servers for pve and maybe an arena area for pvp

Its free but for "multiplayer stalker" it just rubs me the wrong way to not allow people to play it as such
Posted December 9, 2022.
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17 people found this review helpful
1 person found this review funny
0.4 hrs on record
Early Access Review
Game doesn't play like the trailer in actuality its a very floaty game that has the combat mechanics of circle strafe enemies that walk in straight lines with disjointed attack hitboxes weird aoes no weight to combat and "loot" that is every enemy dropping some common garbage you have to sort through and sell / toss one at a time
Posted September 3, 2022.
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No one has rated this review as helpful yet
7.0 hrs on record (2.0 hrs at review time)
Alright mostly making this as an early review so that people can get a sense of should they try it or not only writing about what ive played

Soulslike
This is a souls-like experience it expects you to slam your face against a wall until you find the right combination of build or skills to pass its challenges, pretty fun if you stick it out but likely to drive a lot of people away, comparably its bloodborne with sekiro deflection being a decently big part of combat (but mostly boss and miniboss combat)

Combat
The combat is weightly like a souls like game but not all attacks will stagger / stagger forever this leads to a very fast paced and varied combat experience that varies wildly based on traits (which can be reset at any bonfire an unlimited amount of times) this leads to a good amount of discovery and options but some of them feel very spamable like the easy deflect but that's fine, 4 main attacks, a roll, and 2 extra attacks throws your hands all over the controller so its hard to pick up and go with the flow of combat, in general the flow of combat sees you throwing out light attacks to rake up wound and then heavy attacks to capitalize on that wound for higher permanent damage, all enemies healthbars are split into a white bar and a green bar, hit the white bar with wounding attacks then hit the green bar with damaging attacks to prevent the enemy from getting their health back. This requires you to be on your toes and to focus enemies a bit and play aggressive with bosses and rewards aggressive play with faster kills

Progression
So far after 2 levels it seems the game is devised into missions, effectively go to level 1-1 then unlock 2-1 but also be able to back track to 1-2 and 1-3 for extra loot / levels / shards

Customization
While there is no character customization build customization comes from a few sources, levels into 3 main skills, traits, and weapon skills, traits and weapon skills can be reset and changed at any bonfire and main skills seemingly gains a respec after every "main boss"

Levels
The levels themselves are full of enemies that range from basic enemies, elite enemies, mini-bosses, and bosses (seemingly in main act level) the mini-bosses don't respawn and are guaranteed to drop loot so its always a good idea to fight them if you are ready, not all of them are made equal but if you got a bonfire nearby and nothing but time is a surefire way of getting stronger, the level design is decently linear with a good amount of exploration and side tracks to follow for mini-bosses and loot

Price
For 25 bucks or 22.5 on sale or whatever currency you use is pretty good for a souls like experience like this

Amount of content
Don't know this is a very early review

Overall its a pretty good game id recommend it at the price
Posted August 18, 2022. Last edited August 18, 2022.
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No one has rated this review as helpful yet
539.4 hrs on record (350.0 hrs at review time)
Early Access Review
Alright I came back to rewrite a review on the current state of the game AGAIN this is the 3rd rewrite.

Pro
Its extremely fun if you stick it out to get good

Con
Its hard to get good alone but soon it will be easier to test learn and practice in safer environments and play around with friends, granted there is no ingame tutorials that are bringing this to you its all based on interaction with other players but it will provide better learning environments

Either wait till its easy enough for you to get in or try it out and see if you can stick it out
Posted July 21, 2022. Last edited November 15, 2022.
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9 people found this review helpful
3 people found this review funny
28.2 hrs on record (9.9 hrs at review time)
Early Access Review
Don't buy the game yet, single player offline saves haven't been implemented so its not as easy as it should be to play alone

Progression. To tiers 1-4 not bad crafting times are a bit long but overall you progress nicely and at a decent rate for the first ~8 hours that you might spend on a first play through. After that the grind becomes more and more astronomical, the next tier increases craft times by at least 4-5x as much at the minimum, then after that who knows because I don't have the patience for that, you end up grinding for materials and waiting hours for crafting even if you grind even more materials to mass produce crafting stations.

Time gating, The game feels the need at every point to slow you down and make you wait, hours to bind a servant, hours to craft, hours to grind materials to craft, hours to grind materials to make enough refinement stations so you don't have to wait 1680 minutes (not a joke btw to get 4 people SOME of the iron gear t5 imo)

Gameplay, the actual gameplay with combat and abilities is not bad actually, traversing the map tracking down bosses fighting through camps is a pretty decent experience the only problem is everything that has to happen up to that point, the combat itself does get a bit stale with only 2 basic enemy types for most of the game and areas but there are some unique enemies and bosses.

Bosses, one of the main draws hunting down bosses to gain new abilities, powers, and progress to the next tier (aka be able to start crafting it) most of the boss fights are pretty fun and unique but some of the expect you to bring a friend or two, it would be nice to see them scale depending on the amount of players attacking the boss but with preparation it can be handled solo almost all of the time it feels.

Most of the aspects in the game such as crafting can be made more manageable depending on the server settings but these problems are likely to stick around on all servers because its the "vanilla" experience.
Posted May 20, 2022. Last edited May 23, 2022.
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Showing 1-10 of 25 entries