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Everyone says my config is so weird
// Last Update: NZDT 6:38PM 18 Jan 2021

// Place in "$STEAM_HOME/steamapps/common/Counter-Strike Global Offensive/csgo/cfg"

// Launch Options
// -novid -nojoy : disable intro and joystick
// -tickrate 128 : force 128 tick on private servers
// -high : high priority for csgo process
// -limitvsconst : limit the games number of vertex shaders to a maximum of 256
// -forcenovsync : force no vertical sync
// -fullscreen : resolution
// -w 1280 -h 800 : resolution
// -console : open console on startup
// -perfectworld : csgo china perfectworld launcher
// +exec autoexec.cfg
// -language english
// One-liner : -novid -nojoy -tickrate 128 -high -limitvsconst -forcenovsync -fullscreen -w 1280 -h 800 -console +exec autoexec.cfg -language english -perfectworld


//
// Sensitivity
//

// sensitivity 1.4
// dpi 800
// 800 x 1.4 = 1120
alias "sens" "sensitivity 1.4"
sens
alias "+quick" "sensitivity 20"
alias "-quick" "sens"

zoom_sensitivity_ratio_mouse "1"
m_rawinput "1"


//
// Crosshair
//

cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_friendly_warning "2"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "2"
cl_crosshair_t "1"
cl_crosshairalpha "240.000000"
cl_crosshaircolor "5.000000"
cl_crosshaircolor_b "0.000000"
cl_crosshaircolor_g "255.000000"
cl_crosshaircolor_r "0.000000"
cl_crosshairdot "0"
cl_crosshairgap "-2.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "2.500000"
cl_crosshairstyle "4"
cl_crosshairthickness "0.500000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "0.000000"



//
// Viewmodel
//

cl_viewmodel_shift_left_amt "0.500000"
cl_viewmodel_shift_right_amt "0.250000"
viewmodel_fov "68"
viewmodel_offset_x "-2.000000"
viewmodel_offset_y "-2.000000"
viewmodel_offset_z "-2.000000"
viewmodel_presetpos "0"
cl_bob_lower_amt "5.000000"
cl_bobamt_lat "0.100000"
cl_bobamt_vert "0.100000"
cl_bobcycle "0.98"


//
// Radar & HUD
//

cl_hud_radar_scale 1.3
cl_radar_scale 0.4
cl_radar_always_centered 0
cl_radar_icon_scale_min 0.4

hud_scaling "1"
hud_showtargetid 1 // Always show target id
cl_hud_background_alpha "0" // Transparent background
cl_hud_color "1" // White
cl_hud_healthammo_style "1" // Simple style
cl_teamid_overhead_always "2"

//
// Smoke crosshair
//

alias "-smokecrosshair" "cl_crosshairsize "2.50"; cl_crosshairdot "0"; cl_crosshairgap "-2"; cl_crosshair_t "1""
alias "+smokecrosshair" "cl_crosshairsize "3000"; cl_crosshairdot "0"; cl_crosshairgap "-5.000000"; cl_crosshair_t "0""


//
// net_graph
//

net_graph "1"
net_graphheight "9999"
alias "+scorenet" "+showscores; net_graphheight 0"
alias "-scorenet" "-showscores; net_graphheight 9999"
net_graphproportionalfont "0"


//
// Crouch jump
//

alias +cjump "+jump; +duck"
alias -cjump "-jump; -duck"


//
// Jump throw
//

alias +jumpthrow "+jump; -attack"
alias -jumpthrow "-jump"

//
// Block
//

//cl_sanitize_player_names 2 // all but friend
//cl_hide_avatar_images 2 // all but friend
//cl_mute_enemy_team 1
//cl_mute_all_but_friends_and_party 0

//
// Audio
//

volume 1 // master volume
voice_enable 1 // Voice comms
voice_scale "0.4"
voice_caster_enable 1
voice_caster_scale 0.5
voice_mixer_volume "1" // Microphone Windows volume

snd_mixahead "0.025" // Reduce latency, as low as possible without distortion
snd_prefetch_common "0" // Pre-fetch certaom audio files

snd_deathcamera_volume 0.12 // death cam
snd_mapobjective_volume 0.50 // bomb hostage
snd_menumusic_volume 0.06 // main menu
snd_roundstart_volume 0.02 // round start
snd_roundend_volume 0.1 // round end
snd_tensecondwarning_volume 0.50 // ten secs warning
snd_mvp_volume 0.30 // mvp

snd_musicvolume_multiplier_inoverlay 0.3 // music volume in steam overlay
snd_mute_losefocus "0" // Play game sound when tabbed out


//
// Rates & Interpolation
//

fps_max "0"
rate "786432" // Max rate (for 6+ Mbit)
cl_cmdrate "128"
cl_updaterate" 128"

// For varying network conditions (most online conditions)
cl_interp "1" // Adjust iteself automatically
cl_interp_ratio "2" // Increased interpolation

mm_dedicated_search_maxping 350


//
// Binds
//

bind "`" "toggleconsole"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "+quickinv"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot12"
bind "-" "messagemode"
bind "=" "messagemode2"

bind "q" "lastinv"
bind "e" "+use"
bind "r" "+reload"
bind "t" "+spray_menu"
bind "y"
bind "u"
bind "i"
bind "o"
bind "p"

bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"

bind "f" "+lookatweapon"
bind "g" "drop"
bind "h"
bind "j" "+jumpthrow"
bind "k"
bind "l" "toggle cl_righthand 1 0"

bind "z" "+radialradio"
bind "x" "+radialradio2"
bind "c" "+radialradio3"
bind "v" "+voicerecord"
bind "b" "buymenu"
bind "n" "noclip"
bind "m" "teammenu"

bind "F1"
bind "F2"
bind "F3"
bind "F4"

bind "shift" "+speed; r_cleardecals"
bind "ctrl" "+duck"
bind "alt" "+cjump"
bind "command" "+cjump"
bind "rshift"
bind "rctrl"
bind "ralt"

bind "escape"
bind "tab" "+scorenet"
bind "capslock" "+quickinv"
bind "space" "+jump"

bind "enter"
bind "backspace" "slot4"

bind "ins"
bind "del"
bind "home"
bind "end"
bing "pgup"
bind "pgdn"

bind "uparrow"
bind "downarrow"
bind "leftarrow"
bind "rightarrow"

bind "mouse1" "+attack"
bind "mouse2" "+attack2"
bind "mouse3" "player_ping"
bind "mouse4" "+quick"
bind "mouse5" "+smokecrosshair"

bind "mwheelup" "+jump"
bind "mwheeldown" "+jump"

//
// Alias
//

alias "q" "exit"
alias "dc" "disconnect"

//
// Miscellaneous
//

con_enable "1" // Enable console by default
cl_showpos "1"
cl_autohelp "0"
cl_autowepswitch "0"
cl_disablehtmlmotd "0"
cl_forcepreload "0"
cl_showhelp "0"
mat_queue_mode "-1" // Automatic thread mode
r_drawtracers_firstperson "1"
mat_disable_fancy_blending "1"
mat_monitorgamma "2"
r_dynamic "0"


//
// Write to "config.cfg"
//

host_writeconfig


//
// Done
//

clear
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Коментарі
Maujind 26 берез. о 10:24 
+rep