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Análises recentes de Commander in Queef

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206.4 horas registradas (194.8 horas no momento da análise)
This game is the sole reason I rediscovered my passion for gaming.

What an incredibly robust game with incredulous bug-slaughtering action, community integrity, and universe immersion. This is the first game in YEARS that has truly captured my awe and made me fall in love with video games again. Gone are the days of copy-and-paste titles and reboots with greedy AAA practices. Helldivers 2 is extremely modest with Micro transactions and even allowing you to generously obtain the paid currencies just by playing the game.

This game is the MASTERPIECE the community needed and should be the hallmark for golden standards moving forward.
THANK YOU ARROWHEAD.
Publicada em 3 de maio. Última edição em 6 de maio.
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Ninguém achou esta análise útil até agora
98.8 horas registradas (66.3 horas no momento da análise)
The mechanically raw offspring of The Binding of Isaac, Enter the Gungeon, and Dead Estate.

Extremely worth 100%'ing this game. Pure dopamine rush.
Publicada em 3 de abril de 2023.
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14.3 horas registradas
I have a legal obligation to review a game this week.
Publicada em 26 de novembro de 2020.
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1 pessoa achou esta análise útil
877.7 horas registradas (266.6 horas no momento da análise)
Extremely worth the money, I can almost never get enough of this game! I do a full runthrough about twice a year (when I decide to come back to it), and there are always new challenges! Bosses are great, building is great, mobs are great, I can't think of a better exploration/fighter game like this one; Terraria is truly unique!

I have yet to thoroughly try a character on hardcore though D:
Publicada em 13 de julho de 2018.
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13.0 horas registradas (9.4 horas no momento da análise)
This game is extremely reminiscent of a free game I once played: Moirai (which is now taken down from the steam store). The ending is just beautiful and its really one of those "ohhhhhhhhhhhh" moments. If you love a plot twist, I highly recommend this game for the storyline.

The gameplay itself was really smooth too. I only encountered a few bugs here & there that required restarting but nothing game breaking.

- Fun to play with friends, get this game on sale though! I don't believe it is worth retail price.
Publicada em 13 de julho de 2018.
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71.0 horas registradas (46.0 horas no momento da análise)
There is only one game I know of which had a beautiful ranking up / tiering system, which was Halo Reach on the Xbox. This game reminds me of it just because of how addictive it is to want to get new planes & gain more experience. I absolutely love it.

♥♥♥♥ P47's and Spitfires :-)
Publicada em 13 de julho de 2018.
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1 pessoa achou esta análise útil
46.7 horas registradas
I effectively paid $1~2 per hour to endure this game. I'M SO GLAD I DIDN'T SPEND MONEY ON THE 'EDITIONS!'

I'm pissed off that there is no reward system for completionists and that the ending had no sense of closure. I completed all 150 (ish) missions in the game and I got absolutely nothing out of it. The monotonous grinding for missions was just a waste of my time now. Ubi didn't even give a SINGLE ACHIEVEMENT for me completing all of the missions & achievements. Not that it would have made me feel any better.

Here's a few cool suggestions for completing the game.
- Golden weapons unlock
- All hidden locations on the map unlocked
- Maybe some easter eggs on the map unlocked?

But nah, dev's just take a ♥♥♥♥ on you, take your money, and take your time instead.

This game sucks and I highly advise you not to get it. I can finally uninstall this game in peace. (Heh, maybe thats my actual reward!)
Publicada em 26 de abril de 2018.
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1 pessoa achou esta análise engraçada
3.3 horas registradas (2.2 horas no momento da análise)
Análise de acesso antecipado
I dont know how to play this game.
Publicada em 19 de maio de 2017.
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2 pessoas acharam esta análise útil
2.3 horas registradas
Despite the grammar errors and small mishaps, that does not discourage the reader from the integrity of the story! this game was originally gifted to me by a friend and i didnt think much of it, but id say it was worth the small price. the mid story really captured me and i didnt exit the game once after picking it up. enjoy it for yourselves! :)
Publicada em 10 de janeiro de 2017.
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2 pessoas acharam esta análise útil
0.3 horas registradas
Very cute little game, heres my criticism thus far,

Pro
• Very smoothe gameplay
• Comfortably fast-paced (was i the only one feeling like a badass hopping around the enemies with my rope?)
• easy to control mechanics

Cons
• Screen transitions are a bit wonky, although im sure they will be fixed soon enough.
• sometimes when transitioning to another screen, i cut off kevin's words when i wanted to see what he says
• DEFINETELY does not possess a hook-like story line, unsatisfactory
• there was no real interest when you are thrown straight into the game
• stale enemies

To make the game better...
• introducing a storyline into this game would make it 100% more interesting, garunteed. (include maybe some deep dark subliminal meaning behind the cutesy game?)
• fix the transition of stage to stage
• allow kevin to finish his thoughts before changing stages
• introduce interesting enemies (other than the "follow & shoot" mechanism)

Concluding thoughts

As far as this demo goes, i really liked the game, despite all of the cons listed. These are some easy-to-fix problems which im sure will be taken care of. As soon as a plotline is developed into the game (not being thrown in to the obvious escape-the-game plot, but instead experiencing a much bigger picture), i will definetely enjoy trying out the game again! I would rate this demo 6/10 for now, but fret not, i see much potential with this one :)
Publicada em 17 de outubro de 2016. Última edição em 17 de outubro de 2016.
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Exibindo entradas 1–10 de 11