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Recent reviews by Kee

Showing 1-5 of 5 entries
56 people found this review helpful
34 people found this review funny
2
1,142.9 hrs on record (1,115.9 hrs at review time)
1100 hours in and I still don't have an agitator+ decoration.

10/10
Posted June 25, 2022.
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2 people found this review helpful
65.8 hrs on record (65.4 hrs at review time)
Everything kills you in this game. Even invaders swinging at thin air across the room. 11/10
Posted July 2, 2015.
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No one has rated this review as helpful yet
158.8 hrs on record (131.9 hrs at review time)
What this game did right:
PVE, interesting monster designs and creative landscapes in certain areas certainly had me entertained the first time played through.
Fixed an abusable invading system against new players.
Added much more variety to weapons, stancing armor etc.


What the game didn't do right?
Networking is ♥♥♥♥. I thought GFWL was bad, but it was nowhere NEAR this bad in some cases. Sure you get more summons, but even when I play with people in my own country, half the time they are teleporting around the place.
Soul Memory. An interesting concept with honorable intentions, but it ruins the staying factor of any online rpg game. PVP.

Threw an amalgam of bosses together with no real significance in story telling, nor do you feel any connection or significance to one another.
What are hitboxes?
Who the hell are half the characters, why are they even there outside of being a low scripted merchant?

Do I recommend it?
Yes, the first time played through is very interesting. Whether you linger is a different story altogether.

This game is barely 2 months old and already over half the playerbase has left in contrast where the other souls games had the players staying for a good part of the year.

To the people whom have never played a previous souls game, go for it. Have a blast!
To the people whom are souls veterans and enjoyed the last 2 games, buy it with a grain of salt.
Posted June 17, 2014. Last edited June 17, 2014.
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2 people found this review helpful
28.6 hrs on record (25.2 hrs at review time)
The game is so wrong that it's right and perfect.
11/10 casual fun.
Posted March 5, 2014.
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6 people found this review helpful
449.8 hrs on record (266.1 hrs at review time)
Though it seems a poor framework game at the start, with a little tweaking, you are thrown into one of the most challenging and satisfying games you will ever play. Not for the faint hearted or those who give up easily, but those who like to smack giant demons around with weapons larger than your character and triumph over seemingly impossible odds. No other game cries out manmode like this one.

This game cries out versatility in almost every aspect be it customizing your character, fighting style, appearance and even how you wish to play the game and progress. There are nearly no boundaries to stop you, only your skill and knowledge.

Not to mention a fun pvp system that could be highly improved.
9.5/10 for offline play, a little less speculation of the story would be nice and a bit more concrete lore.
8/10 for pvp play. The online needs much more regulation to stop all the cheating. Otherwise, I would probably give it a 10. I haven't had this much fun duelling other players in a long time.
Posted December 18, 2013.
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Showing 1-5 of 5 entries