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Reseñas recientes de causevd

Mostrando 1-8 de 8 aportaciones
A 1 persona le pareció útil esta reseña
1.0 h registradas (0.7 h cuando escribió la reseña)
Reseña de Acceso anticipado
The game is not realistic !!!!
I want to ride a bear like PUTIN!
9/10 because I can't ride a bear!
Publicada el 29 de septiembre de 2017.
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A 3 personas les pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
0.0 h registradas
Awesome DLC, good job guys!
WOOOOOOOOOOOOOOOOOOO
Publicada el 14 de junio de 2017.
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A 2 personas les pareció útil esta reseña
435.1 h registradas (224.0 h cuando escribió la reseña)
As you can tell from the name, it's a simulator. Let's just start this review off by saying, simulators are not for everyone. In Euro Truck Simulator 2 you take the wheel of a tractor trailer across Europe. You start your own trucking company and make deliveries. As you progress the distance gets longer and the money you make increases. Honestly, this is one of the best simulator games around. It's a great way to just sit back, relax and pass the time peacefully. Nobody is yelling at eachother like in multiplayer games. The only thing you have to worry about is keeping your truck in its lane, not hitting other cars/trucks and stopping for red lights. I would definitely recommend this game to anyone who loves driving games and who maybe looking to get into simulators.

Pros:
-Great Time Passer
-Good Graphics
-Very Realistic
-You Drive All Across Europe
-Learn How to Manage Your Own Company

Cons:
-There is none, buy this game.

Final Verdict:
10/10
Publicada el 23 de noviembre de 2016.
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A 16 personas les pareció útil esta reseña
3 personas han encontrado divertida esta reseña
1,081.1 h registradas (1,034.2 h cuando escribió la reseña)
Reseña de Acceso anticipado
This is what I wrote a long time ago about this game.

Posted: 17 Aug, 2014 @ 10:48pm

EARLY ACCESS REVIEW
7 Days to Die achieves exactly what it sets out to be. It’s fun and intense post-apocalyptic sandbox with all the right mix of base-defense, scavenging, and exploration.

At this time the game was awesome, a lot of people enjoyed playing the game with no FPS issues or LAG. The servers were full of satisfied people.

Later PIMPS decided to start experimenting with the game and with one of the updates they completely wrekt the whole game. The FPS was not steady anymore, if you pass by a huge bases you will get the most, 20FPS no matter what kind of GPU you have. But then they decided to break the game even more. Blueprints for shotgun shells, blueprint for shotgun and tons of stupid things, I think you should add even blueprint for accessing the water near the lake. Those new things were such a ♥♥♥♥♥♥♥♥, they even decided to copy one of ARK things, then later they broke for 100 times the "leg breaking system" once you apply your splint you gonna need like "1 IRL day" so you can run again, and the best option was, if you break your leg = kill yourself.

The beginning of the game was really good also the updates that you were releasing were good too. Then later when you PIMPS started updating the game where we were all forced to wipe our servers, 20 people on the server that we used to play left immediately, because this game is not like ARK where you can build base in 10 minutes, in this game to be able to build a base it requires time, so all HARDCORE gamers who used to spend 100 hours per week on playing the game by building/farming materials/bases you decided to add that stupid ♥♥♥♥♥♥♥♥ called "wipe". Imagine spending 100 hours per week on building your base and then with the next update that it comes boom, your base is gone, and you need to start again from beginning which is INSANE. It will be fun to do that for 2 times but to do that like over and over it just kills the feelings inside you about the game. You never asked your customers for opinions, when someone said something bad about the game you immediately banned them from the forum which is RUDE. If you kept asking on the forum for our opinions on how we gonna like the new things that you gonna implement and stuff, would've been much better game and it wouldn't die so quickly.

DON'T LET THIS GAME TO FOOL YOU ANYMORE PEOPLE. DON'T BUY IT.

Multiplayer is DEAD.
Single player is fun until you learn everything about the game which is maximum a week.
Pimps don't care about their customers, this is like an experimental game to see how far with their stupid ideas they will go.
Adding BEARS to a ZOMBIE game? For real?
Instead of polishing your stupid looking zombies you just ignored all our suggestions and you kept adding new stuff which was not even working properly.
There are still duping bugs that were not fixed since Alpha 8. We all suggested you to fix them but you were just ignoring them. If you agree to make a game and don't know how to fix the bugs then please don't even attempt that. That's why this game will never be good.
The only good thing about this game was the GLOBAL BAN LIST which was really good against those hackers.
Blueprints for almost every material, ARE YOU SERIOUS?
I just don't know what to say anymore. There's not even a good thing in this game anymore. There's a lot more to write but it's just not worth it.
I was a server owner, had 20 active people on my server NON STOP, as I noticed previously after the wipe thing was required they all left. And even those servers that had such a huge population got wrekt immediately. I've talked to 10 more server owners which they shut down their servers just like mine that all the people QUIT the game. That's like 200 completely NOT INTERESTED people to play this game anymore.
What's with the Rust Inventory? Why do you even attempt to copy inventory design from Rust? It's completely the same. Your's GUI was looking way better but that's one of the end of your stupid ideas.

DON'T BUY THIS GAME GUYS, DON'T WASTE YOUR MONEY ON THIS ♥♥♥♥.
Publicada el 18 de marzo de 2016. Última edición: 18 de marzo de 2016.
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A 2 personas les pareció útil esta reseña
98.2 h registradas (2.9 h cuando escribió la reseña)
Such an awesome game, I love it.
Publicada el 4 de febrero de 2016.
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A 1 persona le pareció útil esta reseña
4,081.8 h registradas (2,302.0 h cuando escribió la reseña)
I played only a little bit but it's ok I guess
Publicada el 10 de noviembre de 2015. Última edición: 28 de octubre de 2017.
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Nadie ha calificado este análisis como útil todavía
76.9 h registradas (42.4 h cuando escribió la reseña)
Amazing game, I enjoy playing with my firiends and Hardcore should be a bit harder though but it's okay. If you buy the game to play single player you will quit after a few hours, multiplalyer is what makes this game fun. Definitely recommend to anyone that want to test pure offroad. 10/10.
Publicada el 5 de octubre de 2015.
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A 2 personas les pareció útil esta reseña
4,068.2 h registradas (708.2 h cuando escribió la reseña)
Dota 2 promises to take the unique blend of online RTS and RPG action that has made Dota popular with tens of millions of gamers and expand upon it in every way. This is a competitive MOBA game of action and strategy, played both professionally and casually by millions of passionate fans worldwide. Players pick from a pool of over a hundred heroes, forming two teams of five characters. Radiant heroes then battle their Dire counterparts to control a fantasy landscape, waging campaigns of cunning, stealth, and outright warfare.
Put a few hundred hours into a game and you'll normally have its mechanics down pat. You may not be the greatest player ever, but you can usually expect to be at least competent and able to make a valuable contribution to your team's efforts. Sure, some teenager all hopped up on Mountain Dew and pubertal rage is still going to have faster reactions than you, but you'll get by.

Until you pick up Dota 2. In Dota 2 you can play for a hundred hours and still be the most useless n00b to ever play the game, a let down to your team, an embarrassment to friends and family. It's a brutal game. But if you get into it—and not everyone will—it can make a full-on heroin addiction look like nothing more severe than a mild hankering.
Publicada el 27 de mayo de 2014.
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Mostrando 1-8 de 8 aportaciones