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Recente recensies door PIMPLE

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1-10 van 56 items weergegeven
17 mensen vonden deze recensie nuttig
13.4 uur in totaal (12.0 uur op moment van beoordeling)
I've long restrained from playing Amnesia: The Bunker since it didn't struck me neither as good of an "action" horror game as the original Dark Descent, nor as good of a story as SOMA (Rebirth for me unfortunately was neither).

After all the love and QOL updates I can finally recommend The Bunker as a boiled-down rogue lite Amnesia experience. It's not as grand as the previous games, taking roughly 4 hours on the first run, but has all the necessary parts that make Amnesia what it is.

Explicit quality of the Bunker is that in opposed to straightforward "find key, open door", you're presented with a varied set of obstacles and tools to deal with them - all randomized for each run. Fuel mechanic works great for added tension, and with point saves, restricted inventory and resource management, going forward requires evaluating the risks.

As always Frictional are masters in setting the mood with sounds and visuals. WWI setting is great, brown-gray sepia presentation is moody and claustrophobic. Plot is present and doesn't draw the player from the gameplay too much.

After beating the intended difficulty, New Game+ is where the game truly shines, allowing to tailor just about anything for an individual experience, satisfying the widest variety of players.

If it was ever possible to create a "randomized" horror game without losing the fundamental excitement of it, Frictional achieved just that.
Geplaatst 28 mei.
Was deze recensie nuttig? Ja Nee Grappig Prijs
4 mensen vonden deze recensie nuttig
18.3 uur in totaal
Sorta fun gameplay loop hindered by lack of variety and content. Every run is basically descend 1000 blocks and pick up an item on your way down. There's nothing the game offers that you don't see for the first couple of levels, let alone the entire 113.

You're done with the upgrades by about a third of the game, and then just sit on piles of cash with nothing to spend on. Temporary upgrades balance is hit or miss - some or must haves and some are useless, effectively making or breaking the run very RNG.

It's fun for a bit but quickly you understand there's not much to the game left. Kept playing hoping for more but unfortunately there's just not much to it.
Geplaatst 26 mei.
Was deze recensie nuttig? Ja Nee Grappig Prijs
2 mensen vonden deze recensie nuttig
8.6 uur in totaal
Grindy and repetitive with no real substance.
Geplaatst 18 mei.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
22.1 uur in totaal
Pretty rough around the edges but enjoyable as a whole package. I liked the Infiltrator mode more, clearly that's what inspired the RoboCop game.
Geplaatst 12 mei.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
0.3 uur in totaal
Too little of a novelty gag for such a low effort asset flip. Thanks for the Linux build tho.
Geplaatst 3 mei.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
1 persoon vond deze recensie grappig
21.7 uur in totaal (21.4 uur op moment van beoordeling)
It's hard to believe a RoboCop game can be this good, and deservedly so. A forgotten cheesy action franchise as old as me, suddenly reappearing as game adaptation by a small Polish studio mostly known for a Terminator game and an older Rambo game? I wasn't expecting much.

Boy was I wrong. RoboCop: Rogue City is a pure immersive sim masquerading as an AA-Game for a hit movie from another era. Aside the usual FPS stuff there also quests and side-quests, exploration, an RPG system with skills and weapon upgrades, and dialogue system choices that affect the story. In a RoboCop game?

Rogue City is a shooter game first, and shooting feels great. The exaggerated, comedic almost, gore (akin to the film), a festival of explosives and particles a John Woo film will be jealous of, the feeling of a walking machine - almost like a rail shooter at times. Very similar to the first mission in a very old RoboCop 3. Grab a guy and toss him 20 meters in the air - It's fun, ridiculous, and on-point for the tone of the film. Wide arsenal of cold-war weaponry from the era, but of course nothing tops the iconic Auto 9. It never gets old to shoot the thing and there's many ways to make it fun.

The story is there, and while fairly predictable it oozes the films atmosphere, similarly exploring the themes of humanity and corporate greed, packed in a satirical dystopian nightmare of Old Detroit. Numerous small dialogues from the people and my favourite - the hilarious radio bits - adhere to the films dystopian and comical mood. There's choices to be made and they somewhat affect the story - and with the skill system it might just warrant a New Game+ run.

Sounds, OST and VA deserve a separate praise. I was really impressed with the main actors VO and mannerisms being so close to the film, only to find out it was the man himself Mr. Peter Weller doing the voiceover. The delivery is on point and as perfect as the original films - bravo!

Everything is a clear tell the game was made with pure love for the source material. UE5 graphics are something else.

My only complaint is over-reuse of an already small "Detroit" downtown, and a few small bugs that had me restart from checkpoint. I would love a DLC for the game.

An excellent game and movie adaptation - easily recommended!
Geplaatst 1 mei.
Was deze recensie nuttig? Ja Nee Grappig Prijs
14 mensen vonden deze recensie nuttig
9.4 uur in totaal
Excellent retro-shooter that plays almost like a Doom 2016-themed DOOM 2 WAD. Classic FPS arsenal that feels great to shoot. Classic DOOM enemies. And some of the most amazing level design in a FPS, especially Prodeus dimension levels. Lots of influence from classic FPS games. Good campaign length and pacing.
Looks great, feels great, what more do you want?

What I enjoy the most about the old-school revival, especially Prodeus, is that the game does not force you into a resource-management mini-game where you have to do a little dance in every arena (Doom Eternal). Wanna shoot only shotgun? Go ahead. Upgrade the thing, get more ammo so you can shoot more. Have fun.

Only minor gripes include slight performance issues even on a higher-end PC, and less challenging difficulty before harder modes (can be adjusted).

Easy to recommend for a good old FPS experience.
Geplaatst 20 april.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
7.2 uur in totaal
"EA Anti-Cheat" has Broken Battlefield V on Linux Indefinitely
Geplaatst 5 april.
Was deze recensie nuttig? Ja Nee Grappig Prijs
6 mensen vonden deze recensie nuttig
1 persoon vond deze recensie grappig
3.7 uur in totaal
"EA Anti-Cheat" has Broken Battlefield V on Linux Indefinitely
Geplaatst 5 april.
Was deze recensie nuttig? Ja Nee Grappig Prijs
4 mensen vonden deze recensie nuttig
5.3 uur in totaal
Very enjoyable boomer (or should I say Gen X) shooter that you would've easily mistook for Duke Nukem 3D, or Shadow Warrior, or even more so Redneck Rampage - hard to believe this is not a Build engine game. Plays more like Rise of the Triad.
Humor so cringy you just roll with it and have fun. Just plain fun.

Shame it's a bit short even with bonus levels.
Geplaatst 31 maart. Laatst gewijzigd 31 maart.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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