29
Products
reviewed
3787
Products
in account

Recent reviews by Afevis Solmunko

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Showing 1-10 of 29 entries
8 people found this review helpful
3 people found this review funny
2.1 hrs on record
Both the classic tank control and "modern" controls are honestly a major pain. The camera system is pretty broken too - it'll constantly go from a fully 3D camera to getting caught on a wall beside you - locking at a completely arbitrary angle (this is NOT intended, since walking back into the same spot won't repeat the same thing.) Spending an hour trying to grab a ledge that's directly above you because your camera refuses to cooperate is absolutely infuriating.

Unfortunately, I've refunded it - as much as I've wanted to play these again.
Posted February 14.
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This review has been banned by a Steam moderator for violating the Steam Terms of Service. It cannot be modified by the reviewer.
No one has rated this review as helpful yet
1 person found this review funny
300.1 hrs on record (4.6 hrs at review time)
(Review text hidden)
Posted August 10, 2023. Last edited August 16, 2023.
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1 person found this review helpful
63.9 hrs on record
Great game, there's plenty of reviews about the real tone cable being unreliable. There's a LOT of copycat/knockoff ones out there, so your mileage may vary with your specific cable.

Also there's a ton of DLC that can no longer be purchased due to Ubisoft's music licenses having expired, so it's partially abandonware at this point. Thankfully there's workarounds for this as well as custom music you can add via customforge.

Likewise, you can easily find downloads with all of the DLC files on google if you don't want to shell out nearly $5000 USD for all 1555 (at the time this was posted) songs.
Posted July 4, 2023. Last edited July 4, 2023.
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7 people found this review helpful
5.1 hrs on record (2.7 hrs at review time)
This is a hidden gem, the next among us level of smash hit.

It's essentially Wario Ware minigames with the ability to push your friends around and murder them, absolutely amazing party game for groups!

It has workshop integration for cosmetic items, with a pretty hilarious selection of stuff from the community so far.

Best of all, IT'S FREE! Definitely try it out with some friends!
Posted June 2, 2023. Last edited June 2, 2023.
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4 people found this review helpful
2.9 hrs on record (0.6 hrs at review time)
Updated 4/2/23
Naughty Dog has released a patch fixing a bunch of issues already, and has stated there will be two patches addressing a number of performance issues and crashes over the course of the next week (source: https://www.pcgamer.com/naughty-dog-apologizes-to-last-of-us-players-on-pc/ )

Nvidia's also acknowledged that a number of the crashes folks are experiencing are actually related to the latest series of drivers (versions starting with 531), and that they're working on a fix for the next driver version. These crashes are also plaguing a few other games, so it's not just an issue with TLOU. Downgrading to 528.49 reportedly fixes these crashes for the time being.

Likewise, for gamers using nvidia, there's a few tweaks you can do right now to increase performance (typical yields are +20fps) as well as fix numerous stuttering and crashing issues. With them applied, my game now completely builds shaders in just under 6 minutes, a far cry from the previous hour + build time, and I've yet to experience any crashes.


1) Use nvidia profile inspector to change the game's memory allocation policy (this is towards the bottom in the other category) from MEMORY_ALLOCATION_POLICY_AS_NEEDED to MEMORY_ALLOCATION_POLICY_AGRESSIVE_PRE_ALLOCATION.
This will change how the game handles VRAM management. This fixes stuttering, and has reportedly fixed a number of crashes.
https://github.com/Orbmu2k/nvidiaProfileInspector/releases

2) Use DLSS swapper to update the game to the latest version of DLSS. The game comes with version 3.1.1, which is outdated, and the newer version (3.1.11 as of writing) has had numerous performance fixes. It'll also fix some visual ghosting issues some folks experienced at lower FPS.
https://github.com/beeradmoore/dlss-swapper/releases
Posted March 28, 2023. Last edited April 2, 2023.
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No one has rated this review as helpful yet
2
2,209.8 hrs on record (1,556.0 hrs at review time)
Early Access Review
May 26, 2023
They added most of the stuff in as features in the main client. I dig it. They made right, more or less. It took them a lot of time, but it's finnnnnne now.

Come dance. ♥

___________________________________________________________

July 25, 2022

Cancelled my VRC+ after a year and a half. Devs backtracked on supporting the modding community, and is adding EAC effectively blocking out mods completely.

They've promised they'll add some of the functionality mods added into the base game, but it shouldn't take over 5 years to add something as simple as notifications when someone joins your instance in a social game, let alone the numerous other mods that fixed bugs that would crash users, adding basic game things like DRAW DISTANCE so your framerate isn't terrible in an instance with more than 25 people, ect.
Posted July 25, 2022. Last edited May 26, 2023.
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95 people found this review helpful
4 people found this review funny
2
3
2
0.7 hrs on record (0.3 hrs at review time)
10JUL22 Update

A new patch has come out fixing the audio issues, woo. They also fixed an issue with some missing geometry which resulted on one of the bonus levels that prevented 100% completion.

________________________________________
Decent port. Still has some of the original glitches. Both the n64 and PS1 versions are included.

You can change the framerate the game runs at in the configs (%AppData%\Roaming\Piko Interactive\Glover\config.ini)
; 0=Classic (20FPS), 1=Stable (30FPS)
; 2=Smooth (60FPS) 3=Detect from Monitor (Unlimited)

Dev said they're working on fixing some physics stuff that gets messed up at 30fps, but it seems to be running fine for the most part.

No ingame graphics settings, but forcing antialiasing & anisotropic filtering via nvidia control panel works fine.

As for the original glitches, some sound effects do get cut off in some areas (this waas present in the n64 version, I'd assume it's an audio channel conflict.)
https://youtu.be/XTu7N4hDtEg
Posted April 20, 2022. Last edited July 10, 2022.
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2 people found this review helpful
12.7 hrs on record (9.4 hrs at review time)
I don't usually sit down for 10 solid hours playing a game on release day, but this game definitely hit the right notes to keep me invested in playing all night long. Definitely a good sequel to a cult classic.
Posted March 31, 2021.
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2 people found this review helpful
9.1 hrs on record
I binged the hell out of it for one night, almost 100%'s all the achievements.

There's not much of an end-game outside of just resource management. I'd say definitely grab it if it's on sale, it's a rather solid city builder! Also the dev's been mentioning a few new features such as invading AI controlled kingdoms, so that should alleviate the endgame issue in the future.
Posted February 8, 2021.
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No one has rated this review as helpful yet
28.1 hrs on record (1.9 hrs at review time)
A few small bugs here and there, but otherwise a solid experience.
Posted June 5, 2020.
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Showing 1-10 of 29 entries