16
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Recent reviews by WixZ

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Showing 1-10 of 16 entries
No one has rated this review as helpful yet
2 people found this review funny
0.3 hrs on record
This game is absolutely terrible. I literally could not find any way to get my steering wheel to work with this garbage. I have a Driving Force GT and it works flawlessly in Dirt 2 and Asseto Corsa. In this game the shifter doesn't work. Can't reverse. Steering is all effed up. I tried countless rebinds and settings and nothing worked. Luckily I bought this game cheap. If I could I would refund it though. ♥♥♥♥♥♥♥ game. Don't buy. Save your money and buy AC or Dirt instead.
Posted May 15.
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No one has rated this review as helpful yet
1.6 hrs on record (1.5 hrs at review time)
Incredibly atmospheric and immersive. Even though this is technically a horror game, it's actually very relaxing. I can see myself booting up this game when I get an anxiety attack.

I can't wait for the VR version.

Very well made. If you find liminal spaces intruiging and have been looking for a game that does them justice, look no further. This is more than definitely the game for you.

10/10
Posted May 6.
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No one has rated this review as helpful yet
16.4 hrs on record (8.6 hrs at review time)
This mod is incredible. The amount of love that went into this is unparrelled by any mod I have ever played. It feels like a native VR game in every single way. Half-Life 2 was already my favorite shooter of all time, but now it has even become more so. The VR version is what it was always meant to be and the Source VR Mod Team made that a reality. Hats off to the team for this remarkable achievement!

If you are looking for a VR game that has it all: atmosphere, story, puzzles, great music and awesome combat, look no further, this is it. In my humble opinion, the combat even surpasses Half Life: Alyx.

If you have a VR headset, GET THIS NOW. This might very well be the most memorable VR experience you'll have to date.

There are still a few minor bugs and a couple of tiny missing features, but when the last bugs are ironed out and all of the features are in and polished, this will be absolutely perfect. It already gets a 10/10 from me because I know these devs will deliver.
Posted September 17, 2022.
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7 people found this review helpful
2 people found this review funny
8.4 hrs on record (0.3 hrs at review time)
Looks fun and beautiful. But I cannot play a flying game without proper flying controls. Uninstalled until the game lets me rebind my mouse left and right movement. Truly sad how a possibly great game is ruined by something so small but yet so important.
Posted May 13, 2021.
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16 people found this review helpful
60.8 hrs on record (25.6 hrs at review time)
No Man's Sky...

The game that used to give me wonderful dreams of exploration,
but ended up giving me nightmares.

So where to begin? Let's see... Alright, let's start at the beginning.

2 Years ago I was randomly browsing the web in search for something new to play. All of a sudden my eye fell on a E3 showcase video of this breathtakingly beautiful game about space exploration. Immediately I was hooked. What was this wonderful little gem that i had discovered? It was No Man's Sky.

For 2 years i stalked their website like a hungry predator. 2 Years of waiting and trying to keep myself from spoiling too much. There wasn't a video or post i didn't know about. Ever since i was little i have been fascinated by the universe. It felt like someone had finally heard my prayers and designed a game especially for me. I was so excited.

Then came the release date. First announced as 21st of june, later delayed to 12 august. But heck, i waited 2 years and if it meant that the game would be more polished, i didn't mind.

12 August. I was on the store thread all day. Many people were complaining already about the release date and about what had been revealed by streams from the earlier PS4 release. I, myself refrained from watching any of those to keep the mystery alive. The first big mistake i made.

Finally, 7 o' clock. The game released. I started to download the game, as expected it went well. 23 mb/s. The game downloaded and installed in under 5 mins. "Ow yeah baby... you know what time it is? It's One Man's Time." Heh.. bad joke.

So, the game launched. A galaxy appeared in front of my eyes. Countless stars flew by. "No Man's Sky" appeared in the middle of my screen. Then it faded to white..

And WOW.. Never had I seen a game lag as much as this one. Holy Molly... Horrendous screen tearing and what seemed to be a sub 20 frame rate. For 2 minutes I was forced to watch this screen tearing low fps nightmare intro. But as shocked by the game's performance as I was, I couldn't help but notice how amazing my starter planet looked. Tons of bright green trees with red trunks. Large mountains on the backdrop. And in the sky, a breathtaking sight of a nearby planet. I gotta give the game props for epicness. It certainly has it's moments.

So yeah, the intro finally ended and immediatly i bashed the escape button to check out what the hell was going on here. I have a gtx 970, i7 6700k with 16gb of RAM. This performance is simply unacceptable. In the options menu i saw that the fps was capped at 30. Raised it all the way up to 'max'. Turned everything to high. Had to restart the game. Game restarted and appearantly I didn't save. Because God knows how i'm supposed to do that. So I went through the annoying startup intro again. The tearing was still there, but at least the fps seemed better.

Once the game allowed me to move around i found out my fps seemed stable at around 40-50, but i couldn't help but notice the massive mouse delay. I left v-sync off for exactly that reason. I could only imagine how much of a delay v-sync would cause on top of this.

Anyway, first few moments was a major disappointment as i had to get in and out of the game for over 30 mins to tweak my settings to get the game somewhat playable. But, even after 30 mins of tweaking i still didn't manage to get the game running the way i wanted it to run. So i just accepted it and moved on to actually play the game.

10 Mins into the actual "gameplay". At first it seemed pretty cool. The game doesn't hold your hand. Which is a good thing i initially thought. I saw how this could be a nice intro to planetary exploration if it was actually enjoyable. But sadly, due to the performance issues it simply wasn't. So the first 15 mins already seemed like a bit of grind towards finding the materials needed to repair my ship. I say grind because as far as the exploration part goes it wasn't enjoyable at all at such a low frame rate combined with horrible input lag. But i managed to find everything i needed to take off from the planet in about 30 mins. I did meet some interesting creatures a long the way. Despite all the issues i was still amazed at how awesome everything looked. If only I was able to enjoy it smoothly...

Taking off from the planet, watching how the small area of land I walked around on became smaller and smaller was quite amazing. Passing through the clouds into space for the first time was stunning. Then I noticed the asteroids popping in, somewhat breaking the immersion. I flew around a bit. Landed in a space station. Traveled to one of my starter planet's moons. Everything looked pretty cool.

Then i slowly started to understand what everyone was complaining about. The grind. The lack of gameplay. The bugs. The performance issues. The repetitiveness.

I actually managed to keep myself busy for 38 hours. Gathering resources and generating profits to get me that awesome ship i saw in some space station. The main drive for me was in fact collecting credits to buy me a big ship, with tons of inventory slots. After that i started grinding out all the exosuit upgrade pods i could find. Finally i managed to upgrade my ship, exosuit and multi-tool to almost maximum. So i started following the Atlas path, collected the Atlas stones to craft me a badge. And yeah, that's pretty much it. After that i started to roam the forums to see if i could up the performance of my game. To get it to run a bit smoother. That's when i noticed how many people where having countless issues. I actually spent more time on the forums than in the actual game. I guess that says something, doesn't it?

Anyway, my final verdict of this game... The concept behind it is brilliant. I like to see it as a solid base, to build a game on. Yes, an actual game. This isn't a game. It's a glorified tech demo as many have mentioned before me. That's exactly what it is. It showcases a brilliant mathematically generated universe. The fauna, flora and planetary diversity is just enough to showcase exactly that. In terms of gameplay they put in a very basic feature set to allow for a few hours of fun. But outside of this, the game is as empty as a dry well. Don't get me started on the promised features. I'm simply going to skip that part or this review would become 4 times as long. Anyway, the point is. They charged us 60 bucks for what was advertised as an actual game. What we got is a showcase of a brilliant procedural tech. Does it get my props for that? Hell yeah! Does it make up for the 60 dollar price tag? Hell no.

So my advise to you. If you have 60 dollars laying around... Go spend it on beer and pizza. You'll get more enjoyment of it. As of now the game is bland and boring. If you are not extremely interested in solo space exploration. And honestly, even then the game doesn't really provide. I'd much rather spend time visiting planets in Space Engine than in this game, because Space Engine might not have any actual life on it's planets but at least they look very real and leave room for imagination. Which for me, creates more breathtaking moments than i ever got in this game. The creatures, plants, worls all look similar. Different, yes. But similar nonetheless. It's like building spaceships with lego. The spaceships looks different, but in the end they are all build with legos.

What i wanted from this game was perhaps my imagination going to wild. I was hoping for strange worlds with stuff like mile high waves (a la Interstellar), planets completely covered in water that have enormous ocean creatures, ... There are literally so much cool things that you could do with a planet. But all the game offers is similar planets with different colors and slightly different shapes. That's it.

The tech is there. Gameplay and content is very much lacking and performance is horrible.

Wait this one out. Perhaps with updates. But for now, nope.
Posted August 25, 2016. Last edited August 25, 2016.
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No one has rated this review as helpful yet
26.3 hrs on record (26.3 hrs at review time)
Early Access Review
It's kind of like Rust had sex with Mad Max and Team Fortress 2.

Didn't you read what i said?

STOP READING THIS AND BUY IT ALREADY!
Posted January 2, 2016.
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No one has rated this review as helpful yet
0.0 hrs on record
E = mc2

Loading....

100%

E = mc3 !
Posted June 6, 2015. Last edited June 6, 2015.
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No one has rated this review as helpful yet
250.9 hrs on record (95.4 hrs at review time)
Early Access Review
I've waited a very long time for a decent follow up of Battlefield 1942, which was the first grand scale combat shooter i've ever played and thoroughly enjoyed, so much that i spend an incredible amount of hours playing it. I still remember dreaming about a new version of this game when i was watching the in-game cinematics. I always wondered how it would be to play a World War 2 shooter like Battlefield but with better graphics and more realistic vehicles, more intensity. And then, one day a friend of me told me about Heroes and Generals. And immidiatly i got very excited. Had the game i've been waiting for finally arrived?

I think it's safe to say that it has! This game has HUGE potential. Heroes and Generals has all the ingredients needed to become THE number one game to go to for any World War 2 enthousiast out there. It has planes, cars, tanks, a very decent arsenal of weapons, modifications for almost everything you can obtain, a brilliant fully customizable class system, big maps, nice graphics and in the 'near' future a pile of extra content. Complete new theatres of war such as Russia, Africa, The Pacific and more.. are confirmed by the devs to be release at some point in the future.

If team Reto keeps the updates at a steady flow and manages to maintain it's current fragile balance between PAY and FREE this game can become the new standard for all future online World War 2 simulators.

If you enjoy watching World War 2 movies and games, I HIGHLY recommend this game! But even if you don't, it's definitely worth trying out, there's a very real chance you will like it a lot.
Posted November 5, 2014. Last edited November 5, 2014.
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No one has rated this review as helpful yet
26.7 hrs on record
That feeling when you are being chased by an entire police corps, SWAT, the army, gangsters and psycho's.. all at once. But who cares? We've got the arsenal.
Posted January 20, 2014.
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No one has rated this review as helpful yet
1.6 hrs on record
'Random Destroying 2' Now online with friends! Double the explosions, double the fun!
Posted January 12, 2014. Last edited January 12, 2014.
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Showing 1-10 of 16 entries