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Canyon Capers
Woodle Tree Adventures
Battlepaths
Frozen Hearth
iBomber Defense Pacific
Ionball 2: Ionstorm
Mechanic Escape
Afterfall Insanity Extended Edition
Commando Jack
KnightShift
Racer 8
RADical ROACH Deluxe Edition
Realms of the Haunting
Space Hack
Super Killer Hornet: Resurrection
Brawlhalla
Bloop
Knights & Merchants (currently free on dlh.net)
Two Worlds 2 (Was free on dlh.net for a long time)
Energy Balance (WGN?! mass giveaway)
Tiestru (WGN?! mass giveaway)
Make it indie! (WGN?! mass giveaway)
Seven Kingdoms 2 HD (WGN?! mass giveaway)
Into The War. (WGN?! limited giveaway)
(Note: People should keep in mind that it's against WGN?!'s rules to trade their freebies. They'll ban you from future giveaways and give you a Scumbag Steve badge if they catch you.)
The Culling of the Cows (Bundlestars giveaway)
Cubetractor (IndieGala giveaway)
QuestRun (IndieGala giveaway)
Chip (IndieGala giveaway)
Memories of a Vagabond (IndieGala giveaway)
Shadows on the Vatican Act I: Greed (IndieGala giveaway)
Marine Sharpshooter II: Jungle Warfare (IndieGala giveaway)
Litil Divil (IndieGala giveaway)
That's all I can think of for the moment. I know there were a lot more BundleStars freebies, but I don't remember what they were now. Many of them were repeats of IndieGala giveaways anyway.
In other words, I don't think anything should be changed on the site for games that had mass give-aways. The data can be inferred on Barter.vg.
Also, admin, why would you want to do more manual maintenance for the site?
If you wanted something less maintenance oriented, you could program a "trending" feature that tracked if a tradeable was hot/warm/cold by how frequently that item was proposed for in the past 30 days. There are other flavors of this idea that could serve as a simple warning to a user. The Commando Jack in my tradeables would be flagged as ice cold. Oh yeah, you know you want it.
I agree, for most of the given away games, the imbalance between tradable and wishlisted is clear. However, I received complaints from users that had received given away games in offers. The implication being that this was underhanded or even scamming. I don't think it is, but I thought that disclosure on the offers page would make that clear.
You're also correct that I don't want more maintenance. I started with this thread and we'll see how much more is needed.
Primal Carnage: Extinction
Fearless Fantasy
Knights and Merchants (noted by Locke previously)
Enclave (noted by Locke previously)
If the complaining users are not happy with the way Barter.vg trading works, they can join those extremists, who believe they are smart enough to elaborate and force down some sort of "trading code of conduct":
http://steamcommunity.com/groups/TradersGuild/discussions/3/810921273888153574/
The decomissioned/Beta/Revocation risk/Region lock do make a lot of sense.
This one does not.
I did complete a trade where I received a Steam key for a game that had gone free to play (and the trader did inform me of this), however I confirmed in advance that having a key (for an originally paid for game) did confer some bonuses and benefits despite the game now being free to play (with microtransactions).
Yes, if the user is trading more than a copy of the game. If one user has traded 5 copies of the same game that was given away for free, he "stole" the chance of 5 individuals to obtain a legit (and free copy).
If one user trades one copy of a game that was given away for free, you can't really know if it's his own key, or a second key he got on the giveaway (if he has the game in his library, it could be a hint but not a proof). In my opinion, mass-stocking keys from giveaways to trade, sell or give them away on Steamgifts should not be tolerated.