Posted: May 31
I recall spending hours playing this as a youth. It was unique at the time. I had never seen anything like it. It was a thinking game. You had to use small unit tactics to get the job done, or your squad would be history. I remember being wowed by discovering the next alien to show up. It was a great game then, and it is still a very good game. No, it hasn't got the awesome visual effects, the incredible sound effects that modern games do, but its got great mechanics. Every mission is a challenge, especially when sectoids are mind controlling you squad members and using them against you. There is always element of chaos, where you never know what is going to happen next, and a bit of bad luck can make you have to rethink your tactics on the fly. Toward the end, some of the missions get pretty routine as your solders get tougher and more experienced, but there is always that one last mission looming ahead; the end game that puts a stop, once and for all, to the alien menace. You know during in those final few missions you're gearing up or the big one.