Verfasst: 20. Dezember
X-COM: UFO Defense is a fantastic game if you are the sort of person who likes turn-based combat mixed with basebuilding and management.
The gameplay consists of managing your base on a world map, where UFOs show up at regular intervals. After you've scrambled some jets and nailed those suckers, a "mission" becomes available. The mission consists simply of sending out your forces to the crashsite where you have to eliminate survivors in turn-based combat.
During the game your forces will become stronger and with the help of research, new and better equipment will be available for production. This will come in handy, seeing as the aliens also become stronger and more resillient as the game progress. I find that the difficulty curve is quite nice, up to a point when the most powerfull weapons become available, after that the game becomes a little trivial. Still, this does not happen untill late in the game, and that's more than a couple of hours of gameplay.
The turnbased combat I find very entertaining. There is a load of different aliens with different abilities, all of whom are dedicated to kill your elite soldier squad. Some will make you moan in annoyance, as they take control of your soldiers, and others scream in terror as they charge forward and impregnate your soldiers turning them into "zombies". Atleast that's what I did when I first played this game as a very young little boy.
The graphics and sound in the game is well, old, but many a great game survives purely on gameplay, and this is one of those games. The graphics are probably the games biggest weakness, but also one of it's charms I think. This is an old school game, for old school gamers, specificly for the type that likes turnbased combat with a mix of basebuilding. So take a trip down memory lane and give this little gem a chance - also make sure to get help on the boards on setting up the game...