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http://steamcommunity.com/sharedfiles/filedetails/?id=751029265
http://steamcommunity.com/sharedfiles/filedetails/?id=751029318
http://steamcommunity.com/sharedfiles/filedetails/?id=751029225
http://steamcommunity.com/sharedfiles/filedetails/?id=751029277
http://steamcommunity.com/sharedfiles/filedetails/?id=751029247
http://steamcommunity.com/sharedfiles/filedetails/?id=751029302
Some random shots with all mods and settings above, some with or without various mods/settings or ReShade to show various features of one mod or the other:
http://steamcommunity.com/sharedfiles/filedetails/?id=750995297
http://steamcommunity.com/sharedfiles/filedetails/?id=751402344
Here one can see the difference of the light versus dark side of the space station.
http://steamcommunity.com/sharedfiles/filedetails/?id=750995312
http://steamcommunity.com/sharedfiles/filedetails/?id=750995328
http://steamcommunity.com/sharedfiles/filedetails/?id=750995343
You may want to try the HDR one. It makes the textures really pop out. You will take an FPS hit, but you seem to have a good enough computer for it to run without much lag. I usually run around 40 fps.
http://www.nexusmods.com/nomanssky/mods/3/?
Here's a screen shot with it:
http://steamcommunity.com/sharedfiles/filedetails/?id=750718059
Thanks! I definitely like the dark sky.
http://steamcommunity.com/sharedfiles/filedetails/?id=751284815
http://steamcommunity.com/sharedfiles/filedetails/?id=751302418
http://steamcommunity.com/sharedfiles/filedetails/?id=751302468
http://steamcommunity.com/sharedfiles/filedetails/?id=751314838
Yeah, it is a drastic change. I like it because it reveals all the detail. I can actually see things like texture and veins in leaves on trees. The animals also have a lot more detail.
That list keeps growing, have a few more I need to try too.
I may drop the Rim Lighting mod though until someone fixes it so the Flashlight/Torch can be used when on the 'day' side of a planet. (thread).
Explains why everything is so well lit, we can't control the flashlight during the day. Caves have to be lit up.
http://steamcommunity.com/sharedfiles/filedetails/?id=751402344
http://steamcommunity.com/id/RedEagleLXIX/screenshots/?appid=sc_520383&sort=newestfirst&view=grid
That Level of Detail mod adds a heck of lots in view.
EDIT: This mod has been dropped from my list for now due to causing caves and canyons to generate incorrectly or not at all. 2016-08-29 R.E. LXIX
Stock -- NOTE: In-Game AA is set to SSAA4 for Stock Screenshot
(this is the only difference between settings from above (normally OFF), and of course no mods/ReShade):
http://steamcommunity.com/sharedfiles/filedetails/?id=752317719
Modded:
http://steamcommunity.com/sharedfiles/filedetails/?id=752317776
Modded + Level of Detail mod (most recent addition to my collection):
http://steamcommunity.com/sharedfiles/filedetails/?id=752317830
EDIT: This mod has been dropped from my list for now due to causing caves and canyons to generate incorrectly or not at all. 2016-08-29 R.E. LXIX
I also removed
No Rim Lighting:_MOD.65.NoRimLighting.Almost.pak:
http://www.nexusmods.com/nomanssky/mods/22/?
Much as I like the darker more realistic shadowing created and dark caves, the game is unplayable on some worlds due to the strange idea someone at HelloGames had that the user's Torch/Flashlight should not be allowed to be turn on during "day" hours on a planet even when in a cave. Dusk, Night, Dawn it works. Just not daytime.
Related Thread: http://steamcommunity.com/app/275850/discussions/0/361798516966219866/
If someone comes out with a mod to allow the Torch/Flashlight at any time I'll re-add it.