Space Engineers

Space Engineers

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Category: Workshop
Steam Guides
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Showing 1-30 of 67 entries
Fixing 'downloading mods has failed'
by Limnic
This guide fixes the error 'Downloading mods has failed! Please check mods in world settings' . This guide contains fragments of my own experimentation and solutions found on Google. If you find an error or have something to add please co...
Interactive Ship Building (Improved!)
by Xeridan
Since I couldnt keep up with the constant building needs of the original, i decided to make a voting system instead. Every time I finish a ship, there will be a 3 day period for you to leave requests for the next ship. after that, there will be 1 day for ...
Under Dog Space Ships
by Bradenyo
This isn't necessarily a guide, oh no. This will be me, posting cool ships other users have built. No, not the big, fancy ones in the most popular, or top rated of all time. No, this is the "UnderDog". The cool ships that don't get much attention will be ...
Creation: Arcane class destroyer
by richardbt2021
A 1km long destroyer I built in tandem with my Legendary class battleship...
Creation: Legendary class battleship
by richardbt2021
This is a massive ship I am currently trying to build. I'm not sure yet about the specifications yet but I know that it will be exactly 200 km long....
C.R.I. Recruiting!
by ✩~ Major ⚔ Faith ~✩
C.R.I. Central Research Indevelopment I'm the diplomat of C.R.I. We're looking for some people who are common on building and are experienced at it. The detail of the ships is of no matter; but if you put detail into it, we will smile upon you. ...
Moving your saves and Mods folder without breaking the game
by Darth Biomech
By default, game stores your saves, mods, blueprints and settings in C:\Users\ \AppData\Roaming\SpaceEngineers . This is unhandy if your game is installed on another HDD and you want to preserve your saves and unpublished mods or blueprints in ...
Land Vehicles & Constuctions Arts Vault
by [MGE]LeonserGT
This is separated arts vault, dedicated to upcoming planets. It's some kind of a gallery for inspiration purpose. All images was found in the internet and all authors mentioned in credits section. We will keep updating it as much as possible. Most arts we...
Hints for a performance friendly scenario
by Tomas
This guide mentiones settings and options that can lower the number of performance issues in scenarios....
The Derelict Logs
by Ivan of Spades
This is a collection of log entries I have found/salvaged from derelict player ships and from logs that are shared with me on the Repair station I run. I'll continue adding more as I find them. Enjoy!...
How to publish blueprints and edit your creation.
by Putalin
In this turtorial i will be teaching you how to publish a blueprint if you didn't know how. and how to edit your workshop file. By The Way, sorry if i confuse you in this Guide...
How to create a new skybox using Space Engine (DX9 only)
by Camulorix
This guide describes how to create a completely new skybox for Space Engineers. The source images are taken from space engine. Space Engine is a free program which allows the user to explore our universe. And it comes with a skybox export function :) Thi...
Official Guide: Modding guide for Multi block objects
by Tomas
This Official Guide explains how to create a Multiblock object for Medieval Engineers Multi block is a type of game object made of severl blocks connected together by the program. Most of the complex game objects, such as stone ramps or advanced battle...
How To Make SpawnShips
by jarhead
This guide is to help you convert and upload your ships as spawnships. This will allow you to not only add more spawnships but also to replace the default ones that are already in SE....
How to make a cargo ship mod
by LHammonds
This guide will show you how to create and publish your own Cargo Ship mod from start to finish....
All About Airlocks.
by Bumbles
A discussion about airlocks in general, what they are and why we need them. How they work, what do we expect from an airlock, and finally, a description of a working automatic 2-door airlock. I know that this type of thing has been described before, bu...
Space Engineers | TGD Guide
by Tempelgamer
Hinweise und Unbekannte Möglickeiten werden hier aufgedeckt...
All Block Data & Calculations
by Chicken Nugget
Contains tons of calculations that you wanted to know but could never find! All in an organized and easilly readable table....
Ship Concept Arts Vault
by Maxyall
This is an archive of the Spacecraft Concept art found in the internet for inspiration purpose (I do not claim ownerhip of any images). This is mostly for my own personal use. I will keep updating it as much as possible. *I tries to only include the con...
Using Asteroid mods
by Screaming Angels
How to add Asteroid mods in game....
Importing a Blueprint
by TheGangstarTY
In this guide, I will be showing you how to place one of your blueprints into your world of Space Engineers! Please Note: In order to do this in singleplayer, you will need a projector which will create a hologram of the ship for you to copy....
How to Create and Share a Blueprint
by LHammonds
This detailed guide will explain how to create and share a blueprint with the community....
MMaster's Automatic LCDs Full Guide
by MMaster
Complete guide for Configurable Automatic LCDs script for Space Engineers. It will answer all your questions how to get LCDs to display dynamic info about your ship or station. You will find detailed information about how the commands are used w...
How to Make a Respawn Ship Mod
by LHammonds
This guide will show you how to create and publish your own Respawn Ship mod from start to finish....
LCD Guide/Template
by ^34†3R^
Some Copy and Paste: Put your Money where you Mouth is and your Picture should show up in the menu, whaaaa!? ...
[RUS] Создание текстур для LCD панелей
by DerLord
Руководство по созданию текстур для LCD панели...
Uploading a Blueprint to the Steam Workshop
by TheGangstarTY
This guide is an easy and short to follow way that will tell you exactly how to publish a blueprint to the Steam Workshop. This guide includes accurate screenshots to help you on the way through this guide. This will only tell you how to publish blueprint...
EasyAPI Documentation
by rockyjvec
Learn how to use the EasyAPI script . Contains a tutorial, examples, and documentation for EasyAPI ....
How to OPT in for a Beta Version
by Wholley Seasons
Want to get a jumpstart on all the new goodies avaiable in the beta version of the game/software? Been offered private access to a beta version But have no idea how to activate it, Try this Guide ...
Ship Classification by mass (2 ideas) (PSM Nation Navy)
by MaximumTrekkie
These are my two proposed ways to classify ships. One is limited, and based on random ship types I pulled out of my sci-fi knowledge(Destroyer, Light Cruiser, Battlecruiser, Superdreadnought, to name a few). Some may be different from what you know. My...
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