Space Engineers

Space Engineers

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Category: Workshop
Steam Guides
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Showing 1-30 of 85 entries
Science Challenge for SE
by [Commander] Sullivas
An optional challenge that makes science bases make sense!...
Custom Character Creation - DX11!
by SkySpear
Hey guys! I hope to be updating this guide, but for a start, here is my video explaining FULLY how to create your own custom character https://www.youtube.com/watch?v=6ZNPawWjXfw If you have any questions, please ask me or this amazing community, ...
AFR 4 - Typhoon Multirole Attack and Recon Fighter (no mods)
by The Boar
AFR - 4 is a multirole fighter equipped with onboard radar, coordinate makers, disk with ability to store up to 12 coords or other text data. It is able to send information between ships, base, missiles using sattelites and antennas. It uses menu for pilot...
How to update your workshop items.
by JadedApprentince
How to update your workshop blueprints the easy and painless way! It is simple and only takes 6 steps to do. Heres how.....
How to use a Class database [DataBase Programing In-Game]
by cab331
We use databases to store information in the game is impossible to keep using variables in block programming because they are volatile....
create a INTERNET
by cab331
La idea es crear una red de trasmision de datos muy parecida a la que llamamos internet pero antes de de dar ponernos manos a la obra quiero dar uno datos basicos de nuestra internet actual y poder enfrentarnos a este problema de comunicación en Space Engi...
Полная настройка скрипта "Intergrid Laser Messeger"
by mmmm1998
Это руководство по настройке скрипта "Intergrid Laser Messeger", позволяющего передовать сообщений через лазерные антенны.В Workshop полно описание не влезло, поэтому размещено здесь. Ссылка на код:http://steamcommunity.com/sharedfiles/itemedittext/?id=59...
How to Get Mods
by SpaceX24
You probably really want to use mods. Here's a Guide of how to use them. You've probably seen other people use mods in SE on YouTube or somewhere, and you're wondering how:...
Equinox Empire Lore
by Eastman51
This guide is dedicated to the lore behind a newly discovered military power in the galaxy: The Equinox Empire....
Bloque programable - Ejemplos
by Terranutlees
Iré añadiendo más ejemplos para implementar el bloque de programación de nuestras construcciones. Cada ejemplo incluye el script necesario para pegarlo en los bloques de programación. 1 * Como mostrar por una pantalla lcd el nivel de carga de las ba...
Official Guide: Modding of Voxel Materials
by Simon5
Before you say anything, yes, this is an official guide from Keen Software House. I work there. This guide will help you understand voxel materials and how you can modify them and use them in game....
Official: Modding of trees for planets
by Simon5
Before you say anything, yes, this is an official guide published by Keen Software House. I work there. This guide will help you make your own trees for Space Engineers and place them on your own planet! ...
Official Guide: How to create your own planet - the guide
by Simon5
This is a walkthrough how to create and mod planets in Space Engineers....
Porting Source Engine models into Space Engineers
by [mR]Danp1970
Hello there, potential model importer! We all know the source engine. It's a beautiful thing, and it has the largest amount of custom content made for it (mostly thanks to garry's mod), which means we have a huge selection of things to pick from! But...
Official Guide: Mountpoints
by George.Mamakos
This is the official guide for creating mount-points in Space Engineers. Mount-points determine areas where each block can be attached to another....
Space Engineers - Para nuevos y viejos jugadores
by Terranutlees
Conceptos básicos para todos los recién llegados a Space Engineers. Recopilación de todos los videos sobre Space Engineers en español en la siguiente lista: https://www.youtube.com/playlist?list=PLDyz6omT9GYtz3BDJFFQx5fbt79yef6zN Sólo si os he ayuda...
How to Convert Prefabs to Blueprints
by jlp1528 (Minty)
This guide explains how to convert "Prefab" files (used to spawn pirate bases, drones, etc. in worlds) to Blueprints for use in projectors and creative copy/paste. You can also extract blueprints from projectors in save files, as explained in the final ...
[Projector] Как использовать проектор или создаем кораблю своими руками
by Melee Creep
...
How To: Make Your Oxygen System Seal
by Bluefiremax
A detailed description of how the oxygen sytem works...
Space Engineers: A Building Guide.
by Vex
'Aight, so you want to know the secret to building an AWESOME, JAW DROPPING SHIP? Well, there isn't one exactly . Let me explain......
How to.. |ノ-_-|ノ|ノ-_-|ノ|ノ-_-|ノ PEANUT BUTTER JELLY TIME! |ノ-_-|ノ |ノ-_-|ノ |ノ-_-|ノ
by The Great D.P.S.S [DHS] [ULTCC}
...
Guide to the Gun Fire Control System Mark 3
by xmuni
This is a guide to all the basic and advanced features of the Gun Fire Control System script (Mark 3). Get the GFCS script here: http://steamcommunity.com/sharedfiles/filedetails/?id=516792514...
Frontier Trade & Economy system
by PhoenixX
Summary: This is a guide for my "Frontier Economy" space engineers workshop mod - (Also known as "Blue Mining Inc frontier trading interface".) http://steamcommunity.com/sharedfiles/filedetails/?id=504209260 Currently we consider the mod to be "alph...
Fixing 'downloading mods has failed'
by Limmy
This guide fixes the error 'Downloading mods has failed! Please check mods in world settings' . This guide contains fragments of my own experimentation and solutions found on Google. If you find an error or have something to add please con...
Under Dog Space Ships
by Bradenyo
This isn't necessarily a guide, oh no. This will be me, posting cool ships other users have built. No, not the big, fancy ones in the most popular, or top rated of all time. No, this is the "UnderDog". The cool ships that don't get much attention will be r...
Creation: Arcane class destroyer
by richardbt2021
A 1km long destroyer I built in tandem with my Legendary class battleship...
Creation: Legendary class battleship
by richardbt2021
This is a massive ship I am currently trying to build. I'm not sure yet about the specifications yet but I know that it will be exactly 200 km long....
C.R.I. Recruiting!
by ⚓ Sottomarino 🌸 F-777 ~✩~ Kiko
C.R.I. Central Research Indevelopment I'm the diplomat of C.R.I. We're looking for some people who are common on building and are experienced at it. The detail of the ships is of no matter; but if you put detail into it, we will smile upon you. C...
Moving your saves and Mods folder without breaking the game
by Darth Biomech
By default, game stores your saves, mods, blueprints and settings in C:\Users\ \AppData\Roaming\SpaceEngineers . This is unhandy if your game is installed on another HDD and you want to preserve your saves and unpublished mods or blueprints in c...
Land Vehicles & Constuctions Arts Vault
by [MGE]LeonserGT
This is separated arts vault, dedicated to upcoming planets. It's some kind of a gallery for inspiration purpose. All images was found in the internet and all authors mentioned in credits section. We will keep updating it as much as possible. Most arts wer...
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