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That's instructions on the official intel drivers, to install the intel driver installer. It may help with the graphic corruption you're seeing, since no drivers are installed sounds like.
I have an nvidia card with the official drivers and it's been working great for the games I've tried so far. Don't have any experience with other graphics card companies.
Would a possible plan be to support nvidia cards officially first, and then move onto working on the other types, such as intel and others?
In terms of testing, I'd be happy to help test with the game on Linux however I can. There may also be people with intel and/or amd cards who could do the same.
Also, thanks for looking into this, glad to see more developers supporting Linux :)
And the nice thing with Linux users - they tend to be much more tech savvy, so they understand what alpha means. ;)
Though, I think it'd be more worthwhile focusing on getting sandbox ready - it's the mode I'm waiting for before I buy.
Personally I've always had an nvidia card in Linux machines that would be doing gaming, their official drivers have generally provided the most pain-free experience. It wouldn't be unreasonable to operate under such a minimum requirement.
What we might end up doing is creating a small Linux focus group to test the Linux build at various stages throughout development to monitor the state. During this time we expect Linux support in the Unity engine to continue to improve, and for gpu OEM driver support to improve.
Are you planning on releasing Linux along with the official release of the game?
While I understand that releasing a buggy game isn't the right course of action, especially for a particular port; I think direct user-involvement from those who use Linux (like myself) should help the developers in testing the game. It's understandable that a Linux port would be postponed until later after the release of a game, and I think patience may be key among us Linux users in awaiting for such a port.
Linux is a very different market to Mac and Windows, generally you get a lot of help in debugging and sorting out issues.
Have you thought about speaking to an outside porter to help with the work?
This bit confused me:
What OEM GPU's are you talking about? Intel, Nvidia and AMD are the only ones that matter all of which have drivers readily installable on Linux.
The idea of having a small group of community testers that are given access to a Linux build may work, since it would help decrease the amount of support issues possibly at first. I would guess that it would happen where each update would also get a private Linux version as well? And then once the Linux version is stable, then it could available to all?
Considering the Unity games that have been released successfully for Linux recently, such as Aoen Command, LivaLink, Zigfrak, Legends of Aethereus (game currently in beta), I'd imagine it should be possible for a Linux port.
Guns of Icarus Online
Kentucky Route Zero
Hairy Tales
..off the top of my head.
..and if there's one thing that's good about penguin people, they're damned good at reporting bugs and suggesting solutions (according to game devs I've spoken to).
And just so you know, I use AMD cards in Linux now because Nvidia cards have given me too many problems. It just depends on the Model of card, generally newer cards are more problematic. Incidentally, AMD's Open Source driver is miles better than Nvidia's, but we are talking about proprietary drivers. AMD's 6000 series cards are the sweet spot for Linux. I think you really need to read up on things before you start blaming Linux. Phoronix is a good place to start. How can developers build Games, when they know little about the Platform they build on.
Since the LTS (Long Term Support) version of Ubuntu (12.04) is the base of Steam Box and derivatives like Mint, it should be the minimum requirement. Drivers are available in 12.04 via 'Additional Drivers' in the Settings menu (in Xubuntu). You should also turn compositing off, it causes trouble sometimes, hence why I use Xubuntu, an official Ubuntu Distro.
You must be doing something wrong if Unity isn't functioning for you, Linux support in Unity is top notch, as you can see from the many games on Linux based on Unity. In fact, you should probably be asking these questions on the Unity forums.
As far as profitability, apparently Valve begs to differ with their Steam Box. The folks at Humble Bundle would digress also. Extra money is extra money. And why anyone would use Windows in light of the NSA fiasco is beyond me, it's not logical to use Microsoft products anymore, unless people actually LIKE to be spied on.
TL;DR: You should really ask Graphics questions related to Unity, in the Unity forums for practical solutions. And I want to buy your Game.
Linux users are pretty used to things not working perfectly because of a quirk in their configuration. Most of us buy hardware with this in mind and we are aware of the issues regarding graphics drivers.
You should update your drivers. Most games wont even work IN WINDOWS without updating your drivers. Rather than following the intel instructions I recommend finding a PPA to make it easier.
https://launchpad.net/~intel-gfx-testing/+archive/ppa
Release it as a beta and warn people about the hardware that's required. if it doesn't work in Linux they can always play it from Windows. This at least gives us a chance to try it.
A few other Steam games are restricted to Nvidia only due to driver bugs, I think that's a fine compromise to start with and avoid support issues for a small dev team.