AirBuccaneers

AirBuccaneers

tuco  [developer] 10 dez. 2012 às 9:01
1.01 Update Released
Fixes:
- keybinding fix (delete, enter, tab, empty)
- character animation system optimized for better performance
- buccaneer glider catapult optimized for better performance
- esc press when level loading complete fix
- main menu skill XP fields on some situations showing captain XP for defender and cannoneer
- minor nullcheck fixes
Última alteração por tuco; 10 dez. 2012 às 9:08
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A mostrar 1-15 de 17 comentários
HardeRR*ダンテ 10 dez. 2012 às 9:09 
Thanks for the changelog
grody_antagonic 10 dez. 2012 às 9:22 
Thanks for Update! Keep it going. You're doing a great job! :D
Daequan 10 dez. 2012 às 9:54 
Needs moar server support.
Infinity 10 dez. 2012 às 10:20 
Needs a lobby and grappling hook
maxz 10 dez. 2012 às 10:55 
Originalmente postado por Omzdog:
Needs a lobby and grappling hook

"No" is all I can say to that. I don't see, why it would need a lobby (what would be the purpose of the lobby?). And I definitely don't want to see grappling hooks. Right now it takes at least some skill or luck to board an enemy ship. Its still relatively easy. If there were grappling hooks which one could aim at enemy ships, AirBuccaneers would turn from an air-combat game into a boarding game.
Zelf 10 dez. 2012 às 11:06 
Thanks for the patch and the great game.

Please fix the bug that causes you can't board other ships.
I have tried so many times to jump on other ships, but the rope always grabs onto the ship I was on, no matter the distance from it. (Although I think there is no need for grappling hook, I really think boarding is buggy.)

Is there a way to get more guerilla XP? If you manage to climb on an enemy ship, and you throw grenades, the hits are added to the defender points.

(I hope my English is understandable.)

Última alteração por Zelf; 10 dez. 2012 às 11:11
tuco  [developer] 10 dez. 2012 às 11:56 
Guerrilla xp can be also received by dropping enemy ships while flying alone on a ship.But dropping enemy ships alone is hard, you have been warned!
Última alteração por tuco; 10 dez. 2012 às 12:00
Kaosin_VLK 12 dez. 2012 às 22:37 
Any hope of getting rid of the horribly flawed mechanic where a player can steal the helm from another? Yes in some situations it may be necessary, but there are better ways to implement a mechanic to relieve a captain but the current system is prone to abuse.
tuco  [developer] 13 dez. 2012 às 0:53 
We are changing the pullrank to the next version so that:
- you can do it once per round
- cannot do it in kamikaze ship
Última alteração por tuco; 13 dez. 2012 às 0:53
Xpander 13 dez. 2012 às 7:04 
sry for offtopic but how far are the linux/mac ports atm?
would like to buy the game also.
tuco  [developer] 13 dez. 2012 às 7:34 
We have a beta version for Mac, but it's visible for LudoCraft developers only at the moment.
Última alteração por tuco; 13 dez. 2012 às 7:35
NaU.Uberjannie 13 dez. 2012 às 14:31 
When is there a fix for the server memory leaks? It is impossible to play because it starts lagging like crazy.
tuco  [developer] 14 dez. 2012 às 0:52 
You mean it isn't lagging when you start but lags after you have played a while?

The ping to server is the most critical factor that affects the : playing on the Sydney server from Finland with a ping of 500ms can be a bit challenging but is playable for me.
Pacius [FIN] 17 dez. 2012 às 13:50 
Any schedule for the Mac release yet? Would love to buy it as a christmas present. For myself.
Nivve 18 dez. 2012 às 4:17 
Thanks for the patch, my biggest gripe with the game, low framerate in certain maps, has been fixed almost completely now:)


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