AirBuccaneers

AirBuccaneers

AirBuccaneers > 総合掲示板 > トピックの詳細
tuco  [開発者] 2012年12月10日 9時01分
1.01 Update Released
Fixes:
- keybinding fix (delete, enter, tab, empty)
- character animation system optimized for better performance
- buccaneer glider catapult optimized for better performance
- esc press when level loading complete fix
- main menu skill XP fields on some situations showing captain XP for defender and cannoneer
- minor nullcheck fixes
最近の変更はtucoが行いました; 2012年12月10日 9時08分
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1-15 / 17 のコメントを表示
Thanks for the changelog
Thanks for Update! Keep it going. You're doing a great job! :D
Needs moar server support.
Infinity 2012年12月10日 10時20分 
Needs a lobby and grappling hook
maxztt 2012年12月10日 10時55分 
Omzdog の投稿を引用:
Needs a lobby and grappling hook

"No" is all I can say to that. I don't see, why it would need a lobby (what would be the purpose of the lobby?). And I definitely don't want to see grappling hooks. Right now it takes at least some skill or luck to board an enemy ship. Its still relatively easy. If there were grappling hooks which one could aim at enemy ships, AirBuccaneers would turn from an air-combat game into a boarding game.
Zelf 2012年12月10日 11時06分 
Thanks for the patch and the great game.

Please fix the bug that causes you can't board other ships.
I have tried so many times to jump on other ships, but the rope always grabs onto the ship I was on, no matter the distance from it. (Although I think there is no need for grappling hook, I really think boarding is buggy.)

Is there a way to get more guerilla XP? If you manage to climb on an enemy ship, and you throw grenades, the hits are added to the defender points.

(I hope my English is understandable.)

最近の変更はZelfが行いました; 2012年12月10日 11時11分
tuco  [開発者] 2012年12月10日 11時56分 
Guerrilla xp can be also received by dropping enemy ships while flying alone on a ship.But dropping enemy ships alone is hard, you have been warned!
最近の変更はtucoが行いました; 2012年12月10日 12時00分
Any hope of getting rid of the horribly flawed mechanic where a player can steal the helm from another? Yes in some situations it may be necessary, but there are better ways to implement a mechanic to relieve a captain but the current system is prone to abuse.
tuco  [開発者] 2012年12月13日 0時53分 
We are changing the pullrank to the next version so that:
- you can do it once per round
- cannot do it in kamikaze ship
最近の変更はtucoが行いました; 2012年12月13日 0時53分
sry for offtopic but how far are the linux/mac ports atm?
would like to buy the game also.
tuco  [開発者] 2012年12月13日 7時34分 
We have a beta version for Mac, but it's visible for LudoCraft developers only at the moment.
最近の変更はtucoが行いました; 2012年12月13日 7時35分
When is there a fix for the server memory leaks? It is impossible to play because it starts lagging like crazy.
tuco  [開発者] 2012年12月14日 0時52分 
You mean it isn't lagging when you start but lags after you have played a while?

The ping to server is the most critical factor that affects the : playing on the Sydney server from Finland with a ping of 500ms can be a bit challenging but is playable for me.
Any schedule for the Mac release yet? Would love to buy it as a christmas present. For myself.
Nivve 2012年12月18日 4時17分 
Thanks for the patch, my biggest gripe with the game, low framerate in certain maps, has been fixed almost completely now:)


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AirBuccaneers > 総合掲示板 > トピックの詳細