Posted: December 22
Except the first one, I’ve finished all Hitman's games.
47 is one of my favourite game characters.
I've watched reviews about this one and i thought i won't be disappointed... and I WAS WRONG !
[Long Review !]
Hitman is the perfect example of a hardcore game. If you don't like to do the perfect level, learning every patrols, areas and secrets, this game is not for you. In this one you will be happy to see new challenges and achievements...
But frankly challenges are not interesting except "suit only" or "being unseen" there is nothing particular, the most disgusting is that these challenges modifies the score you make at the end of the level. So if you don't do one of them even if you've made the perfect contract... you gets owned!
Add to that challenges like putting 5 bodies in a pool of balls or killing some guys with a particular weapon... it is contrary to your play style if you are, like me, a real pro hitman: no casualties, unseen and quick.
Challenges are an awkward way to force you to play again the levels like achievements in general...
You like to throw tons of items... this game is for you.
With the quality of reviews i thought Hitman retribution would be a game with an incredible AI.
And indeed the AI is marvelous ! As i said, throw something and just ALL THE TIME guards will split up. A group of 6 monkeys. Throw a knife. Get rid of 1 monkey. Throw a book. Get rid of another monkey...ect...ect...
And no one will check for missing men... really annoying. For the previous Hitman, to distract guards with coins was possible one time. After they were looking in the direction of the sound but they were unable to go and check, only if the sound was louder or really suspicious.
To continue about stealth in the previous Hitman... Blood Money introduced blood traces. When you killed any characters without cable wire or syringe, bodies were starting to bleed and moving them created blood trails. Any guards crossing theses trails, was able to follow them and discover the body. This feature forced the player to focus on stealth with pacifications, accidents and avoiding.
Here blood trails have disappeared. If a guard find a pool of blood he will be suspicious during few seconds and that's all. The most funny is during the orphanage hall mission. You will see dead bodies everywhere, blood and meat on walls and the guards will be JUST suspicious for only one pool of blood in the middle of a real carnage ( 20 nuns i think).
The only good aspect in stealth is the cover mode, press space and like every games these days, you stick to a cover (Gears of War's style!). There are contextual actions everywhere, press w and you change cover, ect...
The instinct mode is only usefull with a disguise (when spotted to escape without raising the alarm) or during gun fights, you can kill few enemies in a row but... is it interesting in a stealth game where any violent action is punished by a loss of points?
A waste of time.
A nice way to show how bad can be a game in its own subject.
How painful it is in a stealth game like Hitman to be forced to fight with your bare hands in a bar against dozens of bikers.
47 a brawler? Ah !
Add to that the fact that these fights are just horribly difficult and a guy like 47, can endure great pain (play previous episodes to understand), is K.O with 2 punches?!
We still have disguises, but losing your suit rduce your total score. So disguises are useless especially if you notice, like me, that you can finish missions without them.
This is a nonsense because this is the trademark of Hitman franchise.
Full of cliché: the young girl to save, the redneck villain with his big henchman, the dark hero.
I was waiting something more astonishing like the end of Blood Money.
I hated the moment were 47 cuts his tattoo (he doesn't grumble but he’s K.O with 3 punches... ). And the tattoo is still visible under the adhesive tape...
The music was marvelous in previous Hitmans. It was Jesper Kyd, the man behind Freedom Fighters/ Assasin's Creed/ Borderland/ Darksiders II musics ! (search for Hitman: Blood Money ost to understand how great is Jesper Kyd). Here, you just don't notice the music, there is no main theme and during missions only guards talks are nice.
Music changes during mission depending on how you perform takedowns or alerts but that's all.
The most annoying thing for me as a French player is the French dubbing of 47.
I don't know why but they've dared to change it ! 47 dubber was just marvelous.
Many people forget that dubbers are real actors and deserves respect. I was so disappointed that i played hitman in English just to forget the new dubbing.
The real good aspect of Absolution. How delightful it is to compare your score to other players. Play your custom contracts or player made ones. I hope they will try to add co-op or versus like in Assassin's Creed, this franchise really needs it.
Weapon customization is cool but I’m crazy about Hitman Retribution: Sniper Challenge. This little game is really cool!
I hope they will add such content in the next game.
This Hitman is a real disappointment.
If your new: my review doesn't matter. But if you are like me a veteran in the series: don't buy it at full price and be prepared to have some great moments of boredom.
IO interactive you could have done better and please stop with your Kane and Linch franchise...
And revievers, you are guilty to be unable to point the low quality of this game.
Event you, professional revievers. We are now entering a time where journalists have less experience thant players... such a shame. And for Hitman: Absolution it is just outrageous.