Unreal Tournament 2004

Unreal Tournament 2004

CyborgParrot Apr 15, 2016 @ 3:01am
Modding Tutorials for UT2004
Hey are there any Modding Tutorials for UT2004?

Because I want to make a Half-Life Weapon Pack for it.

And I also want to know how to make Player Models.

Please Respond if you find any.
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Showing 1-8 of 8 comments
AN BIFFED ELF!!!! Apr 16, 2016 @ 4:17pm 
Given the web rot of over 12 years, It's possible meowcat can guide you

DISCLAIMER: I am not meowcat, I do not know meowcat and meowcat does not know me and i cannot guarantee meowcat will guide you
Last edited by AN BIFFED ELF!!!!; Apr 16, 2016 @ 4:17pm
BadMojo Apr 17, 2016 @ 4:46am 
http://www.amazon.com/Mastering-Unreal-Technology-Level-Design/dp/0672326922

I highly reccomend this book, there is a little bit on setting up your own custom mod, but its mostly on using unrealed and focusing on mapping, but its a good start.

if you want to get hardcore into the programming side of things, you will want to learn unrealscript, learning c++ and java helps with all of that too.

as for modelling, maya or 3dsmax are great tools for that, milkshape is down to basics but it can export ut2k4 meshes and skeletons and such... the book mentioned above also has a tutorial on importing them in the game... definately worth the money!

also, check out this guys playlist:

https://www.youtube.com/channel/UC_GXUdC85i_25SHBya8KbbQ
Last edited by BadMojo; Apr 17, 2016 @ 4:52am
CyborgParrot Apr 17, 2016 @ 5:06am 
Originally posted by BadMojo:
http://www.amazon.com/Mastering-Unreal-Technology-Level-Design/dp/0672326922

I highly reccomend this book, there is a little bit on setting up your own custom mod, but its mostly on using unrealed and focusing on mapping, but its a good start.

if you want to get hardcore into the programming side of things, you will want to learn unrealscript, learning c++ and java helps with all of that too.

as for modelling, maya or 3dsmax are great tools for that, milkshape is down to basics but it can export ut2k4 meshes and skeletons and such... the book mentioned above also has a tutorial on importing them in the game... definately worth the money!

also, check out this guys playlist:

https://www.youtube.com/channel/UC_GXUdC85i_25SHBya8KbbQ

Thank You, this will give me a Good Head-Start.
BadMojo Apr 17, 2016 @ 5:28am 
This is worth a mention too:

http://www.3dbuzz.com/
Ransac4987 Apr 17, 2016 @ 12:32pm 
I have no useful tips, nor do I know where you can find them... I simply came to say, THANK YOU for keeping this game alive!
Wumpus Jan 21, 2021 @ 6:32pm 
You need the source code and a good editor. Both are hard to find. Wormbo has the source code and an I saw an old WOTGreal somewhere.
Ready Jan 21, 2021 @ 11:20pm 
uh no they are not hard to find?

https://github.com/Deaod/UT2004 <-- all the decompiled scripts that make up the base game for UT2004.

Notepad or any other program you choose to edit the .uc files.

UMake --> on wormbo's website. google Wormbo UT2004.

3dbuzz has tons of tutorials. Check for the UT2004 Special Edition 2nd Disc for more info
Last edited by Ready; Jan 21, 2021 @ 11:21pm
BadMojo Jan 22, 2021 @ 1:38am 
Originally posted by High Voltage:
uh no they are not hard to find?

https://github.com/Deaod/UT2004 <-- all the decompiled scripts that make up the base game for UT2004.

Notepad or any other program you choose to edit the .uc files.

UMake --> on wormbo's website. google Wormbo UT2004.

3dbuzz has tons of tutorials. Check for the UT2004 Special Edition 2nd Disc for more info

Or you can just use unrealed to decompile all the scripts, ucc is the compiler that should be in the system folder will allow you to recompile them again .. Wotgreal will allow you to add or extract the other stuff thats packed in a *.u file.. Like images and such
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Date Posted: Apr 15, 2016 @ 3:01am
Posts: 8