Unreal Tournament 2004

Unreal Tournament 2004

CyborgParrot 15 kwietnia 2016 o 3:01
Modding Tutorials for UT2004
Hey are there any Modding Tutorials for UT2004?

Because I want to make a Half-Life Weapon Pack for it.

And I also want to know how to make Player Models.

Please Respond if you find any.
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Wyświetlanie 1-8 z 8 komentarzy
AN BIFFED ELF!!!! 16 kwietnia 2016 o 16:17 
Given the web rot of over 12 years, It's possible meowcat can guide you

DISCLAIMER: I am not meowcat, I do not know meowcat and meowcat does not know me and i cannot guarantee meowcat will guide you
Ostatnio edytowany przez: AN BIFFED ELF!!!!; 16 kwietnia 2016 o 16:17
BadMojo 17 kwietnia 2016 o 4:46 
http://www.amazon.com/Mastering-Unreal-Technology-Level-Design/dp/0672326922

I highly reccomend this book, there is a little bit on setting up your own custom mod, but its mostly on using unrealed and focusing on mapping, but its a good start.

if you want to get hardcore into the programming side of things, you will want to learn unrealscript, learning c++ and java helps with all of that too.

as for modelling, maya or 3dsmax are great tools for that, milkshape is down to basics but it can export ut2k4 meshes and skeletons and such... the book mentioned above also has a tutorial on importing them in the game... definately worth the money!

also, check out this guys playlist:

https://www.youtube.com/channel/UC_GXUdC85i_25SHBya8KbbQ
Ostatnio edytowany przez: BadMojo; 17 kwietnia 2016 o 4:52
CyborgParrot 17 kwietnia 2016 o 5:06 
Początkowo opublikowane przez BadMojo:
http://www.amazon.com/Mastering-Unreal-Technology-Level-Design/dp/0672326922

I highly reccomend this book, there is a little bit on setting up your own custom mod, but its mostly on using unrealed and focusing on mapping, but its a good start.

if you want to get hardcore into the programming side of things, you will want to learn unrealscript, learning c++ and java helps with all of that too.

as for modelling, maya or 3dsmax are great tools for that, milkshape is down to basics but it can export ut2k4 meshes and skeletons and such... the book mentioned above also has a tutorial on importing them in the game... definately worth the money!

also, check out this guys playlist:

https://www.youtube.com/channel/UC_GXUdC85i_25SHBya8KbbQ

Thank You, this will give me a Good Head-Start.
BadMojo 17 kwietnia 2016 o 5:28 
This is worth a mention too:

http://www.3dbuzz.com/
Ransac4987 17 kwietnia 2016 o 12:32 
I have no useful tips, nor do I know where you can find them... I simply came to say, THANK YOU for keeping this game alive!
Wumpus 21 stycznia 2021 o 18:32 
You need the source code and a good editor. Both are hard to find. Wormbo has the source code and an I saw an old WOTGreal somewhere.
Ready 21 stycznia 2021 o 23:20 
uh no they are not hard to find?

https://github.com/Deaod/UT2004 <-- all the decompiled scripts that make up the base game for UT2004.

Notepad or any other program you choose to edit the .uc files.

UMake --> on wormbo's website. google Wormbo UT2004.

3dbuzz has tons of tutorials. Check for the UT2004 Special Edition 2nd Disc for more info
Ostatnio edytowany przez: Ready; 21 stycznia 2021 o 23:21
BadMojo 22 stycznia 2021 o 1:38 
Początkowo opublikowane przez High Voltage:
uh no they are not hard to find?

https://github.com/Deaod/UT2004 <-- all the decompiled scripts that make up the base game for UT2004.

Notepad or any other program you choose to edit the .uc files.

UMake --> on wormbo's website. google Wormbo UT2004.

3dbuzz has tons of tutorials. Check for the UT2004 Special Edition 2nd Disc for more info

Or you can just use unrealed to decompile all the scripts, ucc is the compiler that should be in the system folder will allow you to recompile them again .. Wotgreal will allow you to add or extract the other stuff thats packed in a *.u file.. Like images and such
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Data napisania: 15 kwietnia 2016 o 3:01
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