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Here is an example for killing an other target task:
1. Place 2 units ( 1x Player; 1x Target)
2. give the target the name unit_0
3. save your mission, tab out and go to documents\ Arma 3\ Missions\ Your Mission
4. create there an "discription.ext" and put follwing in it:
0 = [] spawn {
sleep 1;
0 = [] spawn {
[player,["task1"],[format["Kill %1",name unit_0],format["Kill Target %1",name unit_0],""], getPosATL unit_0,1,2,true,"kill"] call BIS_fnc_taskCreate;
waitUntil{!(alive unit_0)};
["task1", "SUCCEEDED",true] spawn BIS_fnc_taskSetState;
};
};
5. Tab back to the game and reload, try! Now should pop up the task and an marker where your target is should seeable!