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Rapporter et oversættelsesproblem
https://image.prntscr.com/image/zyuEdDLfQKqqXrwzE7-lUQ.png
The car that you can make spin and change colors continues you rotate along one axis when the button is not activated.
https://image.prntscr.com/image/vnKoU3PuSGWFOE7H2Q7_tg.png
Probably related to this above bug, but this is spammed in console when the spinning car is active:
https://image.prntscr.com/image/UOqtl6SLRAmqkh3Um7Bwlw.png
Some of the giant chickens can't be killed! (Must kill the chickens! xd)
Some of the lighting inside teh container seems off and have some dark patches:
https://image.prntscr.com/image/Tfu1B6MaQMm4w1IHDyQg-A.png
1. The first bug with the shadows takes place when you run the game on Low or Medium Settings, many of the expensive props are hidden for better performance on Computers running the game on Low or Medium. The shadows can't be hidden (there is a setting for it but it doesnt work) - so the solution is to run the game on High I suppose. Sorry.
2. I've seen that the rotation can be an issue some times - there is an input "Stop at Start Pos" which should stop it at it's original position, but sometimes it doesn't work. will look for a workaround
3. Will need to look into that console spam - ive seen it occasionally, not sure the cause.
4. To kill the chickens - Shoot near their feet, infront of them. The hitbox does not grow with the chicken so they are still small to shoot at.
5. I did notice that dark lighting, may need to make adjustments for that.
Thanks for the post!
For the rotation just take 360 and divide it by however long you have it active and set that number as the "Max Rotation Speed", and just stop the rotator instead of trying to use stop at start pos. It will do 1 full rotation that way, so if you want it to do more just double or whatever the number.
Settings:
http://i.imgur.com/byxPQcV.png
Medium Effect Detail:
http://i.imgur.com/FCNpIDR.jpg
High Effect Detail:
http://i.imgur.com/RmbsB8q.jpg
When I change the "Effect Detail" setting to "High" - it adds 2 cars back into the scene, which are not there on medium.
Please screenshot your Graphics Settings in game, so I can investigate further.
I like your map very much and my friends and me enjoyed to play this map everytime! Butr since the last CS:GO update there is an annoying background noise on the map which wasn`t there before. It sounds like the engine of the truck or somethin like that. The louderness of the background noise is disturbing because it is not possible to hear steps or grenades...
Do you know how to fix it or will there be an update of your map? Would be very nice!
Greets
If you are playing Locally (not on a standalone server) you can do the following commands:
sv_cheats 1
ent_fire drive_snd1 kill
ent_fire drive_snd2 kill
sv_cheats 0
This will enable Cheats, Kill / Destroy the Sounds of the truck moving - and then DISABLE cheats again.
Alternatively, if this is for a server and you have someone who knows what they are doing, you can use a program called "EntSpy" :
https://developer.valvesoftware.com/wiki/Entspy
And manually remove the entities that play the sounds of the truck, the names of the entities are this:
drive_snd1
drive_snd2
If you delete those with EntSpy, there will be NO constant sound of the truck playing.
I would release an update but the sound seems the way it always was. Consider trying different sound settings as things may have changed with how CSGO does sound.
If that all doesn't work, let me know!
Nice to hear, that you still support this map!
Your fix for the local server
sv_cheats 1
ent_fire drive_snd1 kill
ent_fire drive_snd2 kill
sv_cheats 0
works very well, but only for one single round. As soon as the round ended up an the new one begins it seems that there happened a reset of those commands and the background noise is back.
I don`t know anyone who is able to use this Entspy but maybe i teach myself and try this way.
Regulation of my sound settings wasn`t successfull so far.
Do you have the same issues like us?
But maybe it was always too loud and blocked footsteps
Yea, it will reset every round but there is a quick way to do it.
If you know how to make a script, or know how to bind keys in console
copy all these commands 1 at a time, and put in console:
bind k soundFixGO
alias soundFixGO soundFix1
alias soundFix1 "sv_cheats 1; ent_fire drive_snd1 kill; ent_fire drive_snd2 kill; alias soundFixGO soundFix2"
alias soundFix2 "sv_cheats 0; alias soundFixGO soundFix1"
Then you can press K twice at the beginning of each round fix the problem for 1 round
I would update the map, but it is not a simple process since I haven't done it in a while.
Thanks for your help and good luck