Stellaris

Stellaris

Expanded Stellaris Traditions
Private Feelings  [developer] Jan 22, 2018 @ 2:20pm
Traditions Suggestions
Have any suggestions for new trees and traditions? Only themes and actual effects? I would be happy to hear what you got but make no promises. What I'd be mostly interested in is if there is some tree were several effects are pure modifiers but you think you have a more interesting effect to add in.
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Showing 1-15 of 54 comments
kolokommouna Jan 26, 2018 @ 1:14pm 
what about doing a utopia tree. trying to achieve utopia !
Elignor Feb 18, 2018 @ 10:37am 
What about some sort of espionage/sabotage tree ? I understand that there already is a piracy tree (brilliant idea, glad you came up with it), but if there could be a tradition concerned purely with damaging enemy state without wars, and gathering information. Maybe even with tradition like Guild of Artists (another great idea in your last version), but for spies, with chances of causing progressively greater problems for opponents (this way it would be good for balance, as right now there are many ways to get higher number of leaders, yet less need for them).
Elignor Feb 18, 2018 @ 10:42am 
Some more ideas for Espionage - edict which makes your opponents (for a short time) unable to reject you porposal of sharing information.
Chance of killing some leaders in rival empires under certan conditions.
And, obviously, starting revolts on enemy territory.
Private Feelings  [developer] Feb 18, 2018 @ 2:21pm 
I have basically a tree outlined called "Intrigue", however I am right now having it on hold since I expect that espionage might be added to the game at some point.

Some good ideas though.
Just a small idea, I was thinking of playing out a Rogue Servitor play with the concept of trying to build the perfect, grandiose, luxury society for my starting organic trophies, and thought that the Aesthetic/Architecture tradition would be perfect for it, but because the R.S. is a gestalt consciousness, it gets the venerability tradition instead. Any thoughts on allowing R.S. to still have access to the aesthetic tree with new flavor text?
Private Feelings  [developer] Feb 19, 2018 @ 3:18pm 
Hmm, interesting idea.

I might swap the "Destruction" tree for Aesthetics for Rogue Servitors. That tree didn't really suit them anyway and I have been thinking of replacing it but never thought it was worth the effort for such a niche empire. If I already have the alternative implemented it might be worth it though.

cheers for the idea.
What about a swap for Chivalry, for more... evil empires. Call it Villainy (;
Private Feelings  [developer] Feb 26, 2018 @ 11:22am 
Good idea, will have to think about it. Until know I have reasoned that even fanatic purifiers and slavers could be "Chivalrous", but with that Chivalry only extending to a limited number of individuals in the galaxy.

However Having such a tree is a good idea (one alternative would be to allow you to select yourself, like Collectivism/Individualism). Thanks for the suggestion.
House of Krey Mar 2, 2018 @ 5:46pm 
Can there be a tree based on societal traditions of personal spiritual/mystical/mental experience that primarily gave boosts to empire-wide happiness and society research, and could be used/interpreted as either spiritualistic or materialistic? Or just swap depending on whether an empire is materialist or not, with different terms. Not sure if it'd be good or what it'd be called, but I think it could be a cool idea for flavor and as a counterpart to Faith. No clue though.
Last edited by House of Krey; Mar 2, 2018 @ 5:48pm
Energywelder Mar 15, 2018 @ 9:46am 
Could you add a tree based around fort building? I'm having this problem where building forts takes way too much time and resources. It takes year(s) to upgrade starbase levels, months to build individual gun platforms, franctions of a year to build buildings on starbases, and while their fleet power is a little weedy, i guess there are enough buffs for them in terms of that as time goes on. Also, i don't know right now it does, but could Academy traditions buff fleet commad a little (more)?
Vanity- Aesthetics tree for robots.

Oh, and an opposite to Greed, Generosity, for those who want to be a space Charity. Could give bonuses when you give away resources.
lordvetinari Apr 7, 2018 @ 2:13am 
Disclaimer: I'm playing this mod via the Tons of Traditions mod to make it compatible with Government and ethics, so maybe there are some differences.
Anyway, I noticed that you can choose the Confederacy tradition even with dictatorial and monarchic authority. On one hand it feels a bit odd (as confederacy is basically the polar opposite of those two), on the other it can be a nice roleplaying choice, indicating a political shift from a single ruler with absolute power to a kind of parliamentar type of government. Therefore my suggestion (if doable) would be to give a small relationship bonus with empires such as democratic crusaders upon complition of the tree.
Cranky Apr 24, 2018 @ 12:23pm 
Don't you think the "Swarm" tradition/ascension perk is a bit too powerful? I mean given the fact that corvettes are probably the best ships around right now? Maybe a more balanced approach like +50% build speed and -25% cost would be ok.
And the industry tradition? It gives you a ton of minerals so you would be an idiot if you wouldn't make that your first tradition. Especially for multiplayer it seems very unbalanced.
Would love to see a more balanced approach :) best regards
Ruhadre Apr 30, 2018 @ 10:25pm 
Is it possible to get more ascension perk slots? I made the jump from "Plentiful Tradition 2.02" to this, and I miss having 42 perk slots, lol. I need these slots mainly because I use your other mod and a couple others which add additional perks.
Private Feelings  [developer] May 1, 2018 @ 5:20am 
I will probably make such an update some time, unsure when it will happen though.
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