ARK: Survival Evolved

ARK: Survival Evolved

Ebenus Astrum
 This topic has been pinned, so it's probably important
Enigma  [developer] Feb 16, 2020 @ 6:03pm
New INI settings for the Custom Flyer Spawning INI System
Custom Flyer Spawning INI system:

The following INI settings have now been added:

[EbenusAstrum]
bAdjustFireWyvern=True/False (Default:False)
bAdjustLightningWyvern=True/False (Default:False)
bAdjustPoisonWyvern=True/False (Default:False)
bAdjustArgentavis=True/False (Default:False)
bAdjustGriffin=True/False (Default:False)
bAdjustMoth=True/False (Default:False)
bAdjustTapejara=True/False (Default:False)
bAdjustPela=True/False (Default:False)
bAdjustPtero=True/False (Default:False)
bAdjustQuetz=True/False (Default:False)
bAdjustPhoenix=True/False (Default:False)
bAdjustOwl=True/False (Default:False)
bAdjustRockDrake=True/False (Default:False)

IF set to True you can now use the following INI settings as a followup:

bAdjustFireWyvern=True;
NewFireWyvernClasses=
NewFireWyvernWeights=

bAdjustLightningWyvern=True;
NewLightningWyvernClasses=
NewLightningWyvernWeights=

bAdjustPoisonWyvern=True;
NewPoisonWyvernClasses=
NewPoisonWyvernWeights=

bAdjustArgentavis=True;
NewArgentavisClasses=
NewArgentavisWeights=

bAdjustGriffin=True;
NewGriffinClasses=
NewGriffinWeights=

bAdjustMoth=True;
NewMothClasses=
NewMothWeights=

bAdjustTapejara=True;
NewTapejaraClasses=
NewTapejaraWeights=

bAdjustPela=True;
NewPelaClasses=
NewPelaWeights=

bAdjustPtero=True;
NewPteroClasses=
NewPteroWeights=

bAdjustQuetz=True;
NewQuetzClasses=
NewQuetzWeights=
Note: If you want the Tek Quetzal added. Add BionicQuetz to this class list.

bAdjustPhoenix=True;
NewPhoenixClasses=
NewPhoenixWeights=

bAdjustOwl=True;
NewOwlClasses=
NewOwlWeights=

bAdjustRockDrake=True;
NewRockDrakeClasses=
NewRockDrakeWeights=
___
How does it work?

You can add the specific dinos and weights to this the way you want them to spawn on your server. You need to use the FULL BLUEPRINT PATH for this. You can add multiple entries seperated by a comma. The classes and weights follow up in the same order.

Example:

[EbenusAstrum]
bAdjustFireWyvern=True
NewFireWyvernClasses=/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Fire.Wyvern_Character_BP_Fire,/Game/Mods/EbenusAstrum/Assets/Blueprints/Flyers/Wyvern_Character_BP_Fire_Velox.Wyvern_Character_BP_Fire_Velox,/Game/ScorchedEarth/Dinos/Wyvern/MegaWyvern_Character_BP_Fire.MegaWyvern_Character_BP_Fire
NewFireWyvernWeights=0.1,0.5,1.0

This would edit the Fire Wyvern spawns to the following:
Fire Wyvern: 0.1
Velox Fire Wyvern: 0.5
Alpha Fire Wyvern: 1.0

Making the Alpha spawn most of the time. You can also use this in combination with the new EA Dinos mod released earlier today (https://steamcommunity.com/sharedfiles/filedetails/?id=1999683664), which means you use the specific path of the mod.