Hearts of Iron IV

Hearts of Iron IV

Extended & Streamlined Production
 This topic has been pinned, so it's probably important
Seppiya  [developer] Apr 28, 2017 @ 9:36am
Feedback / Issues Thread.
Tell me what you think I should change or add to this mod to improve it!

Report any problems with the mod here and I will do my best to fix them.
Last edited by Seppiya; Apr 28, 2017 @ 9:39am
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Showing 1-15 of 47 comments
MrBlazzar™ Apr 28, 2017 @ 5:07pm 
Only thing I would say to add is if it's possible to do the same for naval stuff.
Seppiya  [developer] Apr 29, 2017 @ 2:27am 
Originally posted by MrBlazzar™:
Only thing I would say to add is if it's possible to do the same for naval stuff.
Having 50 factories on ships allows you to build them way faster than sould be possible (battleships in 2 months etc.) The game is balanced around only having 15 naval dockyards per line.
Last edited by Seppiya; Apr 29, 2017 @ 2:27am
MrBlazzar™ Apr 29, 2017 @ 6:45am 
Makes sense.
shotbywolf 99 Apr 29, 2017 @ 8:45pm 
maybe up dockyards to 20-30 and see how badly that effects things and if its not too bad then allow it ?
kucsidaveee Apr 30, 2017 @ 1:32am 
I agree with MrBlazzar™ and shotbywolf 99.
It would really make naval production easier to manage
I hate having 3 line on subs and need to change them all when I have a newer model rolled out
Last edited by kucsidaveee; Apr 30, 2017 @ 1:46am
Seppiya  [developer] Apr 30, 2017 @ 2:27am 
I tested with 20 dockyards and it worked quite well. I may increase the dockyards to 20 or 25 soon.
Deathwing Apr 30, 2017 @ 8:58am 
Or you could do a 2nd version of this mod as "Extended & Streamlined Production FUN&Unbalanced !" :p (won't be balanced for naval yes but playing with mods, not everyone seeks balanced games -plus you could just play with a battleship lv1 when you can do lv2, as an handicap, even if you produce too fast, just to even the game with the AI) Still great mod, finally, no need to have so many production lines of the same !
Deathwing Apr 30, 2017 @ 9:26am 
how long for a modern carrier (1946 or something) with 20 25 50 shipyard ? (if you know that with your tests)
VI Rings Apr 30, 2017 @ 10:08pm 
Just an idea, maybe add a version with two columns like other mods out there, it is the best of both mods for me at least.
MrDuckFIN May 1, 2017 @ 6:17am 
Originally posted by Jaffiman:
Originally posted by MrBlazzar™:
Only thing I would say to add is if it's possible to do the same for naval stuff.
Having 50 factories on ships allows you to build them way faster than sould be possible (battleships in 2 months etc.) The game is balanced around only having 15 naval dockyards per line.
It doesn't really matter since the dockyard output is unchanged. Yes, you could build a battleship every 2 months, but that would require 50 dockyards, which is quite alot.
scharfes_s May 1, 2017 @ 12:07pm 
Is the Mod compatible with the Bigger Production Menu Mod?
Sir Garnet May 2, 2017 @ 3:55am 
Does this mod change the checksum?
Seppiya  [developer] May 2, 2017 @ 9:33am 
Originally posted by Sir Garnet:
Does this mod change the checksum?

yes
Frosty May 7, 2017 @ 2:46pm 
My military factories look really mashed together, nothing like the pictures on workshop. (working on 1080p here) any advice? hard to assign factories here.
Season May 8, 2017 @ 7:15pm 
Originally posted by Frosty:
My military factories look really mashed together, nothing like the pictures on workshop. (working on 1080p here) any advice? hard to assign factories here.

I have the same issue, the military factory icon looks like it didn't shrink or the space to assign military factories didn't expand properly
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