Space Engineers

Space Engineers

Space Data Center
Anubis May 2, 2018 @ 1:01am
Got a CTD
And this came up
2018-05-02 00:58:17.561 - Thread: 1 -> Exception occured: VRage.Compiler.ScriptOutOfRangeException: This exception crashes the game only when Mod runs programmable block with script that exceeds the stack limit. Consider catching this exception or rewriting your script.
at Sandbox.Game.Entities.Blocks.MyProgrammableBlock.Sandbox.ModAPI.IMyProgrammableBlock.TryRun(String argument)
at ServerRackMod.ServerRackGameLogic.RunScript()
at ServerRackMod.ServerRackGameLogic.UpdateAfterSimulation()
at VRage.Game.Components.MyGameLogicComponent.VRage.Game.Entity.EntityComponents.Interfaces.IMyGameLogicComponent.UpdateAfterSimulation(Boolean entityUpdate)
at VRage.Game.Entity.MyGameLogic.<UpdateAfterSimulation>b__6(MyGameLogicComponent c)
at VRage.Collections.MyDistributedUpdater`2.Iterate(Action`1 p)
at VRage.Game.Entity.MyGameLogic.UpdateAfterSimulation()
at Sandbox.Game.World.MySector.UpdateAfterSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)