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If you want it to be a fixed length, do you want half of it to fall off screen when turning or...? What would you specifically want to see?
I do plan on adding more rendering option ( for example just rendering a line instead of 2 filled areas ), but due to lack of time and having other priorities that is still a good while away. If I know your wishes I might be able to consider them when I do get around to it.
ah ok ok, seeing as aesthetic choices are subjective i guess you can ingnore this issue if you wish, also on second thought it makes sense so the whole visualizer is still onscreen when it rotates.
what i was thinking was to have the bars contine to render past the screen on rotation so they retain the same width no matter the orientation.
I'm no expert in coding so i'm not sure how difficult this would be to impliment into the code.
When I get arround to expanding this one I will look into it and see if it gives a problem or not and of if I can easily correct them. I think there might be some possiblities. But for now I will be patching my older wallpapers first so it will be a while before I even get around to it.
makes sense as coding is first about getting it to work and then making it exactly how you want it later.
But if you could let me know which wallpaper that was that has the player I will check out what they did. I might consider it for a future update or for a new wallpaper. I can't say which yet. I really want to create new wallpapers again as soon as I can, but that means I need to stop updating others.