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ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMonsterIsland_C",NPCSpawnEntries=((AnEntryName="Godzillark",EntryWeight=0.01,NPCsToSpawnStrings=("Godzillark_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Godzillark_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))
AnEntryName="" is a title for it to my understanding, but i normally make it the same as the spawn string just because :P
This would be great as it could let us finetune this beast to be as balanced as we need.
this might help those who are not familiar with the commands
i just tested these in my singleplayer:
to add GZs to "grassland", add this to ur game.ini:
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesGrassland_C",NPCSpawnEntries=((AnEntryName="GZSpawner",EntryWeight=100.0,NPCsToSpawnStrings=("Godzillark_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Godzillark_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.005)))
IM NOT SURE about grassland weight and spawn limits but that would make it pretty rare i think.
my personal choice was to give it the same spawn as GIGA so used this:
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesGigant_C",NPCSpawnEntries=((AnEntryName="GZSpawner",EntryWeight=1000.0,NPCsToSpawnStrings=("Godzillark_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Godzillark_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))
If u want to use ur own spawners just replace X with the desired location entry.
X = area/location/spawn entries
Y = number, dino limit per spawner (the lower the Y the more rare the spawn) (to my understanding different dinos and areas have different spawn limits and weights for instance MaxPercentageOfDesiredNumToAllow=0.01 for a giga means 1 giga per spawn location as wiki says, so u should be wary of ur choices.)
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="X",NPCSpawnEntries=((AnEntryName="GZSpawner",EntryWeight=100.0,NPCsToSpawnStrings=("Godzillark_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Godzillark_Character_BP_C",MaxPercentageOfDesiredNumToAllow=Y)))
its pretty simple actually u dont even have to change dino tags just switch the location and maybe modify the limits relative to the location u are choosing.
ALSO some maps have some specific spawners but some are general like grasslands and mountains and so on. u can find the official map spawn entries here: https://ark.gamepedia.com/Spawn_Entries
SpawnLimitPercentage=0.01 is 1% of total spawns within that DinoSpawnEntry CAN be the dino you specified, so for Grasslands, 0.05 can still be somewhat common as Grasslands tends to be used a LOT, but it really comes down to what map you use. I'd recommend testing in singleplayer before implementing on a live server.
(If there are 500 dino's that spawn using that DinoSpawnEntry, then 0.01 would = 5 of the specified dino's. Sometimes the rate has to be lower than 0.01)
@Crown I apologize for a late response, but i'd recommend using a lower SpawnLimitPercentage for the reason I stated above. Unless you don't mind multiple spawning at once.
@=BRC=Teryon No, unfortunately there is no way to edit any stats beyond damage and resistance. For us to be able to alter that, the Mod Dev would need to add that capability.
Resistance is a substitute for health, as you can alter it so that he takes half damage, which would be the same as having double health, you just wouldn't see the health stat increase.
@Dathien No, only the Mod Dev can change the Camera Distance.
Thank you for the reply. That's a shame. Would be nice to have a version of this balanced around PVP. Something maybe 1.5x or 2x of a giga's stats. As it stands this definitely seems like a PVE dino.
Thank you
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesGigant_C",NPCSpawnEntries=((AnEntryName="GZSpawner",EntryWeight=1000.0,NPCsToSpawnStrings=("Godzillark_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Godzillark_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesGigant_C",NPCSpawnEntries=((AnEntryName="GZSpawner",EntryWeight=1000.0,NPCsToSpawnStrings=("Godzillark_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Godzillark_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.2)))
Seeing as giga's are the only thing that naturally use that spawner, it should make 80% giga's, 20% Godzilla's.
EntryWeight is how often that dino is chosen to spawn, if you leave it at 1, there is a chance they wont spawn 20% of the time, it could be much lower, but at 1000 it guarantee's 20% to be spawned.
If you dont mind it being less than 20% at times, lower it down to 1 or for rarer spawns, lower it below 1