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@Spacemann Whiff, thanks for the report, I just checked this out and you are correct. This is going to be a tricky one to fix, so for now, just avoid using nano-medkits with this class. You lose out on the +2HP healing from the nano-medkit, but it's not game-breaking for the class with it's other healing bonuses. I'll try to work on a fix for it next week. Thanks!
I have to say i like very much the noncombatant perk, and as i have already a combat medic class available (with shogun loadout) in my pool of 20+ classes, i will tweak a little this one : exit secondary arcthrower and perks, and i will replace some combative perks (run&gun, rapidfire, killzone with some other weaker ones to fit a very specific role.
[0438.30] ScriptLog: LW2_APA_Medic - Attempting to override ability icon color for: HoloTarget
[0438.30] ScriptLog: LW2_APA_Medic - Attempting to override ability icon color for: 1329
[0438.30] ScriptLog: LW2_APA_Medic OnOverrideAbilityIconColor : HoloTarget
My last actions were simply observing the map. My squad was without medic. But there was a soldier with holotargeter.