Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
http://steamcommunity.com/sharedfiles/filedetails/?id=900704102
Well, assuming my assets are all in order, I'm quite at a loss as how to explain this. I can try looking through the Nexus version, perhaps?
EDIT: gotta admit I haven't been playing the game lately at all and have been using old saves to test things, though, so maybe this affects only newly spawned Musketeers? It would be very odd, but it would be a start...
I have no idea why it would only affect new Musketeers, though, but it's a start.
Can you guys enable debug output under options > others and tell me if you get any errors when loading a save with a broken Musketeer? (edit: other than 3 "trinket id is already in use" errores)
Alternatively, verify game cache, maybe.
Can you check the mod's folder itself and see if the file is missing? It would be something like ...\Steam\steamapps\workshop\content\885902143\heroes\musketeer and the file is called "musketeer.ability.eight.png"
No idea why, but it works.
EDIT: replacing the old "six" icon (original Patch Up) in my mod's files and renaming my "eight" icon to be the "six" icon makes the game load the original Patch Up icon, ignoring my modified file. Urgh, this seems to be on the game though. I have lots of of issues with mods right now because the game seems to prioritize the original files.
@Androu: I guess the only solution is to report the bug upstream to RedHook. Also, how did you spawn a Musketeer?