Darkest Dungeon®

Darkest Dungeon®

Androu1's Musketeer
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Update: Jul 6, 2018 @ 7:16am

[v1.51 Supdate51]
*Fixes crash related to missing animation file for the Marking Shot ability. Sorry I didn't catch that one before.

Update: Jun 22, 2018 @ 11:32pm

[v1.50 Compatibility+1]
*Adds compatibility for the newly-released official FREE Musketeer DLC. Hunting down the assets isn't required anymore and issues with trinkets shouldn't happen anymore.
*Added crit buff in accordance with the latest big update. Same as the Arbalest's (+33% DMG vs Marked).
*Other minor compatibility adjusments.

Update: Dec 24, 2017 @ 2:41pm

[v1.45 Merry Courtmas!]
*Compability patch for Crimson Court: mods the Muskteer's Crimson Court trinkets. Thanks to my pal SlickButter for the christmas gift!
*Silver Musket Ball: +35% Move Skill Chance replaced by +25% Stun Skill Chance
*Second Place Trophy: +30% Healing Skills replaced by +20% Stress Healed

As always, balance feedback is greatly appreciated!

Update: Apr 13, 2017 @ 3:46pm

[v1.40-Hotfix]
*Fixes issue with missing sounds

Update: Apr 13, 2017 @ 3:11am

[v1.40] Trinket Balnace!? Trinket Balnace!
Changes made to all trinkets to better fit with the overall plan for the Musketeer:
*Wrathful Hat: -2 DODGE replaced by -4 ACC (blind rage!)
*Vengeful Boots: +1% CRIT replaced by +2 DODGE. Name changed to "Agile Boots".
*Bulls-Eye Hat: -4 DODGE replaced by -2% CRIT. +2% CRIT replaced by +10% DMG. Name changed to "Reliable Hat".
*Medic's Boots: name changed to "Motivator's Boots". Rarity changed from Uncommon to Common due to being overall less useful. Price reduced from 10000 to 7500.
*Sturdy Boots: rarity changed from Common to Uncommon due to being overall more useful. Price increased from 7500 to 10000.
*Encourage doesn't use Patch Up's bandaging sound anymore. It now uses the same sound effect as the Crusader's "Inspiring Cry".
*Cleaned up the transparency of Encourage's visual effects.

NOTE: the name changes only affect the English text.

Update: Apr 11, 2017 @ 10:31am

[1.34] Stunningly Color-coded for your Convenience
*Recolors the borders of some skill icons to fit with the game's style:
-Buckshot's border is now grey due to it being pure damage
-Smokescreen's border is now golden due to its stun effect
-Retreating Shot's border is now a darker blue due to its move effect

*Smokescreen changes:
-Added Accuracy Debuff effect. It has a 60%/70%/80%/90%/100% chance and lowers ACC by 6/7/8/9/10
-Smokescreen now targets the 2 front row enemies instead of the 2 back row enemies
-Smokescreen now does no damage
-Increased accuracy from 85%/90%/95%/100%/105% to 90%/95%/100%/105%/110%

Note: these Smokescreen changes are experimental! Any feedback on their balance would be greatly appreciated!

Update: Apr 10, 2017 @ 10:55pm

Just a reupload after properly cleaning my Darkest Dungeon folder of old pre-Workshop mods.

Most likely completely inconsequential, but just in case...

Update: Apr 10, 2017 @ 8:04am

[v1.32] Internal Trinketeering 2.0
*Hopefully fixed the issues with trinkets using the original stats. If the issue persists, verify your game cache on Steam and try again.
*Fixed typo in generation code, Musketeer should now ACTUALLY spawn if you have the Deck Based Stage Coach option enabled. Might also fix other issues that caused her not to spawn regardless of settings?
*Fixed Sturdy Boots having a +30% Move Skill Chance instead of +20% Move Resist
*Nerfed Sturdy Boots' Stun Skill Chance from +30% to +20%
*Added -2 DODGE to Sturdy Boots

Update: Apr 9, 2017 @ 12:41am

[v1.31] Card Games Encouraged
*The Musketeer should now properly spawn even if you have the Deck Based Stage Coach option enabled (5 cards, 1.0 card chance, same as every other vanilla class)
*Encourage's missing icon issue should be fixed

Update: Mar 19, 2017 @ 12:15am

Added short description to project.xml, uploaded pics, polished description and shiz, gone public.