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I usually prefix my templates with Ash to hopefully enforce uniqueness and then follow the base game convention of M#. So, for this Mod, the Alien templates are:
AshBlackIceCodexM1
AshBlackIceCodexM2
AshBlackIceCodexM3
AshFlameViperM1
AshFlameViperM2
AshFlameViperM3
AshAdvWarlockM1
AshAdvWarlockM2
AshAdvWarlockM3