Conan Exiles

Conan Exiles

Pickup+
This topic has been locked
Daedalon May 18, 2020 @ 12:29pm
Pickup+ and DLC objects...
Currently if a player uses Pickup+ to try to return a DLC object in the world to their inventory, if that player does not own the associated DLC the placed object is simply destroyed. This is because Conan Exiles is programmed not to allow DLC items to be generated in a player's inventory if the player doesn't have that DLC. That's fine, but the way Pickup+ simply destroys an object that won't be picked up isn't so great.

I've accidentally destroyed DLC structure pieces and objects this way numerous times because some of them look so similar to stock content (e.g. Insulated Wood and Stable Foundations), or just out of being used to quickly picking something up and moving it slightly. It would be nice not to have hassle with replacing these things every time.

To fix this issue, I propose modifying the pickup functionality to behave as follows:

1) Save the current quantity of the target object in player's inventory.
2) Attempt to add the target object to player's inventory.
3) Test the current quantity against the saved quantity.
4) If quantity increased by 1, remove the targeted object. Else, do nothing.

Thank you!
< >
Showing 1-1 of 1 comments
nO Pa!N  [developer] May 22, 2020 @ 3:03am 
@Daedalon: This mod is not in developement anymore for a long time already. So just be careful what you pick up.

Thank you!
< >
Showing 1-1 of 1 comments
Per page: 1530 50