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I'll post a similar bug report on the other mod authors Workshop page.
Also awesome mod :-D Wouldn't play without it.
Because Coilguns retained their armor-piercing attributes and most of the 5th tier bonuses the 4th tier of weapons becomes slightly less powerful overall, I allowed rushing the Plasma tier to be a valid option to try and make up for the discrepency and because it made more sense lorewise.
That being said, any issues with rebel equipment are not intentional. Could you go into more detail about what exactly is going on there?
Thanks for the feedback,
~S-Flo
For the problems with lw2 rebels. Right now i'm at 4th tier/plasma rifles+advanced, but all my rebels still only gets conventional weapons for now 3 rendezvous missions in a row (most likely other defense missions too). Because i havn't gotten around to do the magnetic rifles research, so Lw2 still thinks i'm at advanced lasers. Rendezvous are hard as hell right now, but not impossible.
In short it feels like i made a tradeoff for better soldiers vs weaker rebels. But maybe abit too weak rebels.