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step 2 play game till you have all the proxima stuff researched and then to the point where you talk to the green chick who gives you weapon parts for the proxima. in my case a negotiated 40 mil while flying the 70 mil borealis
step 3 your at the dock screen
step 4 press leave
step 5 you appear outside planet
step 6 I level up from quest completion and trace is like yo the proxima is complete lets blow up planets come meet me
step 7 I click the advance dialogue button
result: the game crashes to desktop offering debug, visual studio is like what no
expected result, I go complete the mission and finally get to siege planets. and advance the main story line.
Same issue, I play on a 4K TV in 2560x1440 resolution and have tried both fullscreen and borderless windowed and I still get the issue reported by those above. Currently "Space wolf" overlaps with "Sensor master 1" under the Engineering perks tab (this happens with another two perks under the Personal tab; "Treasure Hunter" and "Junker I" however they are selectable where neither Space wolf nor Sensor master 1 can be clicked to be upgraded (if they are clicked they are highlighted for about 1/10 of a second or so before it deselects and highlights the previously highlighted perk).
Furthermore there are a handful of other perks that are not selectable, however they appear like normal.
In total, the following 26 perks are unable to be upgraded:
1.Governing
2.Personal
3.Engineering
4.Warfare
I'm looking into editing the perks.wdt file to see if disabling one of the vanilla perks I don't use eliminates the overlapping perks, but I honestly can't say what could be causing the issue since it affects seemingly random perks (in the case of Tactical appraisal just the second and third part of the chain) and not all of the broken perks are from the mod.
This is how the issue looks on screen:
Screenshot on Imgur[imgur.com]
*Update* For now I've replaced the contents of the perks.wdt file in the mod with the contents of the default perks.wdt from the base game and locked the file so it doesn't regenerate so I can at least get the other aspects of the mod to work, just don't have the mod specific perks anymore. I have no idea what I could do to fix this as I looked through the mods perk file and I didn't find any errors or anything that should cause an issue (like maybe locked perks or something) like this. Hopefully the mod author will be able to rectify this issue soon because I like this mod and would like to be playing the "full" version of it.
Ended my final year of high school on strait A's, so cant wait to get started :D
P.S.
@FloridaMan The Borealis is not suppose to be 70 mil. I found that after the update all of the ships stat pages (.shp files) had been altered in layout causing the ship stats to be reset to the default ones. In this last update pass I fixed it. It is possible the crash was caused by the faulty .shp files, and in that case it should be fixed now.
Everyone else: I moved the perks portion into a seperate mod. It is published, but I have yet to test it myself. Either way, it means that errors with the perks and perk screen should no longer be origionating from this mod.
Have you tried starting a game with C:R disabled? That should help us tell if it is something to do with this mod.